401. | Outlast 2 - Bug 2020/09/04 | 0 | | Outlast 2
|
402. | The Evil Within 2 - AI flaw: Enemies' patrols reset once a player enters a safe house | 0 | | The Evil Within 2
|
403. | Dying Light - Bug 2020/07/12 | 0 | | Dying Light
|
404. | Little Nightmares - Bug (NPCs despawned) 2020/08/13 | 0 | | Little Nightmares
|
405. | Overwatch 2 - Highlight: Symmetra | 0 | | Overwatch 2
|
406. | BioShock - Frozen screen 2020/07/14 | 0 | | BioShock
|
407. | Destiny - Bug: Enemy is standing on thin air | 0 | | Destiny
|
408. | Overwatch - Highlight 2017/02/17 | 0 | | Overwatch 2
|
409. | RESIDENT EVIL 6 - Poor shooting preciseness 2020/08/10 | 0 | | Resident Evil 6
|
410. | Street Fighter II - Design flaw: boss' attack is overpower *also I don't know how to set free* | 0 | | Street Fighter II
|
411. | Middle-earth: Shadow of Mordor - Bug 2020/07/07 | 0 | | Middle-earth: Shadow of Mordor
|
412. | Destiny - Highlight | 0 | |
|
413. | Destiny - Graphical design flaw: Enemies showed up out of nowhere | 0 | | Destiny
|
414. | The Legend of Zelda: Tears of the Kingdom - Graphic design flaw: Lighting areas pops up | 0 | | The Legend of Zelda: Tears of the Kingdom
|
415. | RESIDENT EVIL5 - AI programming issues 2020/07/09 | 0 | | Resident Evil 5
|
416. | Super Mario World - Bug: player has correctly stomped on the boss | 0 | | Super Mario World
|
417. | The Evil Within - Highlight 2020/01/16 | 0 | | The Evil Within
|
418. | Super Mario 64 - Bug: the animation is shown in an unintended way | 0 | | Super Mario 64
|
419. | Super Mario Galaxy - Highlight | 0 | | Super Mario Galaxy
|
420. | Destiny - Hidden wall or unregistered shots? | 0 | | Destiny
|
421. | RESIDENT EVIL5 - Camera issue 2020/07/09 | 0 | | Resident Evil 5
|
422. | Super Mario World - Bug: enemy popped-in | 0 | | Super Mario World
|
423. | Sekiro: Shadows Die Twice - Bug 2019/08/08 | 0 | | Sekiro: Shadows Die Twice
|
424. | Super Mario 64 - Bug: the animation is shown in an unintended way | 0 | | Super Mario 64
|
425. | Blasphemous - Bug: player went beyond the level and camera limits without coming back | 0 | | Blasphemous
|
426. | Overwatch 2 - Highlight: Zarya | 0 | | Overwatch 2
|
427. | Shenmue II - Bug 2020/06/05 | 0 | | Shenmue II
|
428. | Overwatch 2 - Highlight: D.VA | 0 | | Overwatch 2
|
429. | Batman Arkham Asylum - Poor AI design 2019/01/06 | 0 | | Batman: Arkham Asylum
|
430. | ŌKAMI - Bug: player can't land on the level (the black block) | 0 | | The Binding of Isaac: Rebirth
|
431. | KINGDOM HEARTS FINAL MIX - Poor AI (party members can't jump to prevent getting damaged) 2021/04/07 | 0 | | Kingdom Hearts Final Mix
|
432. | Castlevania - Bug: player after being hit, was ascended towards the upper platform | 0 | | Castlevania
|
433. | Apex Legends - Highlight 2019/03/26 | 0 | | Apex Legends
|
434. | Horizon Zero Dawn - Bug | 0 | | Horizon Zero Dawn
|
435. | Destiny - Gameplay: Weekly Nightfall Strike on The Devils' Lair | 0 | | Destiny
|
436. | Super Mario World 2: Yoshi's Island - Flaw: the bubble got stuck under the platform | 0 | | Super Mario World 2: Yoshi's Island
|
437. | RESIDENT EVIL REVELATIONS - Funny clip 2020/08/07 | 0 | | Resident Evil: Revelations
|
438. | Super Mario 64 - Bug: the camera was blocked by the level while zooming towards the player | 0 | | Super Mario 64
|
439. | Apex Legends - Highlight 2019/03/02 | 0 | | Apex Legends
|
440. | The Legend of Zelda: Tears of the Kingdom - Level design flaw: Laser signify deathtrap or safe area | 0 | | The Legend of Zelda: Tears of the Kingdom
|
441. | Destiny - Bug: Knight left his shield | 0 | | Destiny
|
442. | Super Mario Bros. 3 Remake - Highlight | 0 | | Super Mario Advance 4: Super Mario Bros. 3
|
443. | Wolfenstein: The New Order - 2019/12/31 | اللاعب لقّم الذخيرة بيدٍ خفية | 0 | | Wolfenstein: The New Order
|
444. | Overwatch 2 - Highlight: Bastion | 0 | | Overwatch 2
|
445. | Overwatch - Highlight 2017/07/29 | 0 | | Overwatch 2
|
446. | The Evil Within 2 - Bug: Player is instantly teleported to the other side through the tunnel | 0 | | The Evil Within 2
|
447. | Battlefield 4 - Bug: | 0 | | Battlefield 4
|
448. | Overwatch 2 - Bug | 0 | | Overwatch 2
|
449. | Apex Legends - Highlight 2019/04/01 | 0 | | Apex Legends
|
450. | Overwatch 2 - Highlight? | 0 | | Overwatch 2
|
451. | Destiny - Bug: | 0 | | Destiny
|
452. | Splatoon 2 - Bug: both of the players activated their ultimate attack, and both of them didn't die | 0 | | Splatoon 2
|
453. | Overwatch 2 - He rage-quited + The interface is bugged | 0 | | Overwatch 2
|
454. | Destiny 2 - Too many 300 caped snipers and no one rocket 2017/12/13 | 0 | | Destiny 2
|
455. | Overwatch 2 - Highlight: McCree | 0 | | Overwatch 2
|
456. | Destiny - Bug: A Cabal is knocked back | 0 | | Destiny
|
457. | Overwatch 2 - Highlight: McCree | 0 | | Overwatch 2
|
458. | Alien: Isolation - Bug: no sound and visual detection | 0 | | Alien: Isolation
|
459. | Overwatch 2 - Bug: heroes inside the crossfade (circle) must be 4 at max not 6 | 0 | | Overwatch 2
|
460. | DmC: Devil May Cry - Flaws: one enemy got stuck behind a glass wall, and its attack noclipped it | 0 | | Devil May Cry
|
461. | Overwatch 2 - Highlight: Moira | 0 | | Overwatch 2
|
462. | Metro: Last Light Redux - Poor AI design 2021/02/03 | 0 | | Metro: Last Light
|
463. | Alien: Isolation - Bug: enemy got stuck | 0 | | Alien: Isolation
|
464. | Super Mario 64 - Bug: noclipping through the level | اكتشفته بالصدفة حتى ما كانت نيتي | 0 | | Super Mario 64
|
465. | Alien: Isolation - Enemies weren't designed to crouch | 0 | | Alien: Isolation
|
466. | Bayonetta - Camera issue 2021/01/03 | 0 | | Bayonetta
|
467. | Vanquish - Bugged enemy 2021/01/13 | 0 | |
|
468. | لقاء الجبابرة: آنا ضد قِنجي | Overwatch 2 - Highlight | 0 | | Overwatch 2
|
469. | RESIDENT EVIL 6 - Bug 2020/08/11 | 0 | | Resident Evil 6
|
470. | Prey - Bug (hidden wall) 2020/08/07 | 0 | | Prey
|
471. | Overwatch - Highlight 2017/10/11 | 0 | | Overwatch 2
|
472. | Overwatch 2 - Highlight: Bastion | 0 | | Overwatch 2
|
473. | Dying Light - Bug 2020/07/13 | 0 | | Dying Light
|
474. | Battlefield 4 - Highlight 2017/11/16 | 0 | | Battlefield 4
|
475. | Destiny - Highlight | 0 | | Destiny
|
476. | Overwatch 2 - Highlight: Sojourn | 0 | | Overwatch 2
|
477. | The Last of Us Remastered - Bug 2019/10/30 | 0 | | The Last of Us Remastered
|
478. | STAR WARS Battlefront II Beta - Highlight 2017/10/08 | 0 | | Star Wars Battlefront II
|
479. | Destiny - Hidden wall | 0 | | Destiny
|
480. | Overwatch 2 - Highlight: Widowmaker | 0 | | Overwatch 2
|
481. | Apex Legends - Highlight 2019/03/29 | 0 | | Apex Legends
|
482. | The Legend of Zelda: Tears of the Kingdom - Bug: Part of the enemy's model clipped through ground | 0 | | The Legend of Zelda: Tears of the Kingdom
|
483. | Destiny - Bug: The Servitor (sphere-like enemy) has unusually moved in high speed | 0 | | Destiny
|
484. | Street Fighter II - Design flaw: the boss spams his attack and it's overpower | 0 | | Street Fighter II
|
485. | Super Mario Galaxy - Bug: the flowers on the far left disappears when moving slightly to the right | 0 | | Super Mario Galaxy
|
486. | Overwatch 2 - The Worst POTG Ever! | 0 | | Overwatch 2
|
487. | Fortnite - Highlight 2018/04/17 | 0 | | Fortnite
|
488. | Destiny - AI flaw: Enemy (Ogre) has a limited movement, and as a backup it's relocated | 0 | | Destiny
|
489. | Destiny - Bug: Player was between a pillar & a moving wall, which squeezed him to the other side | 0 | | Destiny
|
490. | Super Mario Galaxy | غلطة صغيرة كلفتن الكثير، كنت مجمع مئة عملة بنفسجية. | 0 | | Super Mario Galaxy
|
491. | Bulletstorm - Bug: Bullet have passed through (no collision) the enemy's head and didn't kill him | 0 | | Bulletstorm
|
492. | Super Mario Galaxy - Bug: gravity broke | 0 | | Super Mario Galaxy
|
493. | Overwatch 2 - Highlight: Soldier 76 | 0 | | Overwatch 2
|
494. | Super Mario 64 - Player design: initial speed when moving is fast resulting in imprecise platforming | 0 | | Super Mario 64
|
495. | Overwatch 2 | لقاء الجبابرة: بِرِِقِتِّ ضد ديڤا | 0 | | Overwatch 2
|
496. | Super Mario Bros. 3 Remake - I was just a few cms away from the end line | 0 | | Super Mario Advance 4: Super Mario Bros. 3
|
497. | Overwatch 2 - Highlight: Soldier 76 *btw I killed Ramattra* | 0 | | Overwatch 2
|
498. | Super Mario Bros. 3 Remake | دقائق الأدب | 0 | | Super Mario Advance 4: Super Mario Bros. 3
|
499. | Overwatch 2 - Bug: got stuck behind the tree | 0 | | Overwatch 2
|
500. | The Legend of Zelda: Breath of the Wild - Bug: strangely, the camera angle flew far away | 0 | | The Legend of Zelda
|