101. | Sound can make or break your VR experience - UX Best Practices for XR #shorts | 34 | |
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102. | Environment & Story in XR #shorts | 33 | |
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103. | Gain XR design review experience watching my LIVE stream - Gaming for XR Career Development #shorts | 33 | Review |
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104. | UX Team Major Wishlist Item - UX Pattern Library - In the Works for You - UX Best Practices for XR | 32 | |
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105. | XR UX Labs / What Makes a Great Training Sim? | 31 | |
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106. | VR Platformer - Moss - Free Labs Class Thursdays - Gaming for XR Career Development | 30 | | Moss
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107. | When should I get a VR UX Expert Review? / XR UX Design #shorts | 29 | |
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108. | This is the goal! - VR Training with Wrench Game VR / XR UX Labs | 28 | |
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109. | Voice Acting and Branching Narrative 2023 / A question for game design studios #shorts | 28 | |
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110. | XR UX Labs / Fire Safety VR Training Pt 5 | 27 | |
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111. | Cutscenes in XR - Highlight: Trine 2 - Free Labs Class Thursdays | 26 | |
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112. | See this UX design research method LIVE #shorts | 25 | |
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113. | Card Hunter, UX analysis - Labs Class Thursdays - Gaming for XR Career Development | 25 | |
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114. | My goal is to help you gain practical experience - Jivana - Gaming for XR Career Development | 23 | Let's Play |
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115. | Get work done with templates and playbooks / XR UX Labs #shorts | 23 | |
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116. | Support the cause and gain exclusive access - Gaming for XR Career Development | 23 | |
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117. | Ghost Giant - Free Labs Class Thursdays - Gaming for XR Career Development | 23 | |
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118. | Translating a retro 2D platformer to XR - Kokoro Clover Pt 1 - Free Labs Class Thursdays | 22 | |
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119. | XR UX Labs / Fire Safety VR Training Pt 3 | 22 | |
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120. | Mariposa and the Galaxy Man Early Access, UX analysis - Labs Class Thursdays - Gaming for XR Career | 22 | Tutorial |
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121. | XR UX Labs / Fire Safety VR Training Pt 4 | 21 | |
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122. | XR UX Labs / Fire Safety VR Training Pt 6 | 20 | |
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123. | Translating to XR, UX analysis - Jivana, Free Labs Class Thursdays, Gaming for XR Career Development | 19 | |
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124. | Can you afford NOT to include UX? - Highlight: Kokoro Clover Pt 1 - Free Labs Class Thursdays - Gami | 19 | |
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125. | XR UX Labs / What Makes a Great XR Training Sim? Follow-up, Wrench Desktop | 18 | |
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126. | XR UX Labs / What Makes a Great Training Sim? Part 5 | 18 | |
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127. | UX Analysis - Moss - Gaming for XR Career Development | 17 | |
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128. | XR UX Labs / What Makes a Great Training Sim? Follow-up Car Mechanic Simulator | 17 | |
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129. | What makes a great XR platformer? Pt 2 - Gaming for XR Career Development | 17 | |
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130. | XR UX Labs / VR Training Research Synthesis Pt 3 | 17 | |
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131. | Quill's showing me what to do - Highlight: Moss - Gaming for XR Career Development | 17 | | Moss
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132. | XR UX Labs / What Makes a Great Training Sim? Part 2 | 16 | |
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133. | XR UX Labs / What Makes a Great XR Training Sim? Follow-up, First Steps & First Contact | 15 | |
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134. | How do you combine Trine 2 with UX? - Free Labs Class Thursdays - Gaming for XR Career Development | 15 | |
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135. | Trine 2, UX analysis - Free Labs Class Thursdays - Gaming for XR Career Development | 15 | |
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136. | Rose, Thorn, Bud, UX analysis - Trine 2, Free Labs Class Thursdays, Gaming for XR Career Development | 14 | |
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137. | Yes you can learn from someone with less experience / XR UX Labs #shorts | 14 | |
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138. | XR UX Labs / VR Training Research Synthesis Pt 2 | 14 | |
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139. | Translating Platformers to XR - Highlight: Trine 2 - Free Labs Class Thursdays | 11 | |
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140. | Follow-up research, What makes a great XR platformer? - Gaming for XR Career Development | 11 | |
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