1. | Mighty No. 9: A Comprehensive Game Design Analysis | 991 | Let's Play | Mighty No. 9
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2. | Idle Games: An Analysis | 510 | Let's Play | Clicker Heroes
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3. | Cave Story's Masterful Game Design - A Longform Analysis | 501 | Let's Play | Cave Story
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4. | Ingenious Solutions in Video Game Design: A Long-form Analysis | 492 | Let's Play |
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5. | Mighty No. 9 Analysis: Forced Damage & Cheap Shots | 408 | Let's Play | Mighty No. 9
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6. | Mighty No. 9 Analysis: BAD Mechanics | 356 | Let's Play | Mighty No. 9
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7. | Mighty No. 9 - What the Hell Went Wrong?! (An Analysis) | 285 | Let's Play | Mighty No. 9
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8. | Mighty No. 9 - Weapons & Bosses Analysis | 270 | Let's Play | Mighty No. 9
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9. | Revisiting the 3 GBA Castlevania Games | 203 | Let's Play | Castlevania: Circle of the Moon
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10. | CrossCode's Brilliant Level Design: Analysis | 164 | Let's Play | CrossCode
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11. | Valdis Story: Abyssal City #1 | 162 | Let's Play | Valdis Story: Abyssal City
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12. | Randomness in Games: A Long-form Analysis | 161 | Let's Play | Hearthstone
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13. | Mighty No. 9 Analysis: Cheap Deaths | 114 | Let's Play | Mighty No. 9
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14. | Video Game Difficulty: A Comprehensive Analysis | 107 | Let's Play | FTL: Faster Than Light
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15. | The Death of Cheat Codes (Remastered) | 100 | Let's Play | The Elder Scrolls V: Skyrim
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16. | Dark Souls 3 World Design Analysis | 100 | Let's Play | Dark Souls III
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17. | Devlog: Glass Breaker - We're Making a Game! | 90 | Let's Play |
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18. | Super Mario RPG: Battle Mechanics - A Longform Analysis | 86 | Let's Play | Super Mario RPG
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19. | Super Mario RPG: Complete Analysis Series | 86 | Let's Play | Super Mario RPG
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20. | N64 Games - A Very Irritating Stick | 74 | Let's Play | Irritating Stick
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21. | A Wild Game Appears! - CrossCode | 73 | Let's Play | CrossCode
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22. | Top 5 Dark Souls Level Design Moments | 71 | Let's Play | Dark Souls
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23. | Glass Breaker Devlog (Feb. 13, 2017) | 65 | Vlog |
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24. | Shantae: Half-Genie Hero #6 - Gaining Subs | 64 | Let's Play | Shantae: Half-Genie Hero
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25. | A Wild Game Appears! - N++ | 63 | Let's Play | N++
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26. | Glass Breaker Devlog (May 3, 2017) - THE MURDERATOR (tm) | 58 | Vlog |
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27. | Shantae: Half-Genie Hero #5 - ULTIMATE BEEF | 57 | Let's Play | Shantae: Half-Genie Hero
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28. | The Importance of Video Games as a Medium: A Long-form Analysis | 56 | | The Elder Scrolls V: Skyrim
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29. | DEVLOG #1 - METROIDVANIA / Game 3 | 54 | Let's Play |
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30. | Shantae: Half-Genie Hero #7 - Top Hip Hop Albums of 2016 | 53 | Let's Play | Shantae: Half-Genie Hero
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31. | Valdis Story #3 | 53 | Let's Play | Valdis Story: Abyssal City
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32. | BONUS EP: Ed Plays Gungeon / Joe Talks TRUMPSTER | 53 | Let's Play | Enter the Gungeon
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33. | Donuts 'N' Justice | A Wild Game Appears! | 52 | Let's Play | Donuts 'N' Justice
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34. | A Wild Game Appears! - Spooky Station | 52 | Let's Play | Rust
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35. | Glass Breaker Devlog (March 20, 2017, Alpha Build #1) | 50 | Let's Play |
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36. | Glass Breaker Devlog for November 4, 2016 | 49 | Vlog |
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37. | A Wild Game Appears! - Dead Cells | 49 | Let's Play | Dead Cells
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38. | aRPG Analysis: The Psychological Gear Grind (Pt. 1) | 45 | Vlog | Diablo II
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39. | A Wild Game Appears! - Flinthook | 44 | Let's Play | Flinthook
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40. | Mega Man 2 Playthrough & Analysis | 43 | Let's Play | Mega Man 2
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41. | A Wild Game Appears! - Inexistence | 43 | Let's Play |
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42. | Super Mario RPG Level Design Analysis - Mushroom Way to Star Hill | 43 | Let's Play | Super Mario RPG
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43. | Mighty No. 9 FINALE! - Closing Thoughts | 42 | | Mighty No. 9
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44. | GameDev Postmortem: Infernal Racket | 42 | Let's Play | Infernal Racket
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45. | Infernal Racket (Glass Breaker) FINAL Devlog! | 42 | Let's Play | Infernal Racket
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46. | PICO-8 Virtual Console - Sampling some games! | 40 | Let's Play |
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47. | Valdis Story Finale | 40 | Let's Play | Valdis Story: Abyssal City
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48. | UNDERWORLD Devlog #1 - Looking at Level Design & Physics | 40 | Vlog |
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49. | A Wild Game Appears! - Crawl | 39 | Let's Play |
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50. | Gremlins 2 (NES) - An Awesome, Overlooked Gem | 39 | Let's Play | Gremlins 2: The New Batch
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51. | Mighty No. 9 #1 - Impressions & Commentary | 38 | | Mighty No. 9
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52. | A Wild Game Appears! - Rise & Shine | 37 | Let's Play |
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53. | A Wild Game Appears! - 20XX | 37 | Let's Play | 20XX
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54. | A Wild Game Appears! - Infernal Racket | 37 | Let's Play | Infernal Racket
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55. | Shantae: Half-Genie Hero #1 - Game Design 102 | 37 | Let's Play | Shantae: Half-Genie Hero
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56. | N64 Games - Infant Hit By Train | 36 | Let's Play |
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57. | Alisia Dragoon #2 - "Bad to Worse" (FINALE) | 36 | Let's Play | Alisia Dragoon
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58. | Cally's Caves 3 - Impressions + GIVEAWAY! | 36 | |
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59. | Game 3 Dev Log #2 - Girl Icarus Uprising! | 36 | Vlog | Icarus
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60. | Viewer Games Special! | 35 | Let's Play |
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61. | Alisia Dragoon #1 - "Good to Bad" | 35 | Let's Play | Alisia Dragoon
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62. | DEEDLIT #4 - FINALE!! - An apartment filled with new microphones . . . | 35 | Let's Play |
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63. | A Wild Game Appears! - Ruin of the Reckless | 34 | Let's Play | Nuclear Throne
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64. | GS Classics - Mega Man X3 | 34 | Let's Play | Mega Man X3
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65. | Playing & Judging Atari 2600 Games by 2017 Standards | 34 | Let's Play | Pac-Man
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66. | "Ring Grabber" Devlog - Building on a Simple Concept | 33 | Vlog | I Wanna Be the Guy
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67. | A Wild Game Appears! - Strikey Sisters | 33 | Let's Play | Strikey Sisters
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68. | Checking Out Game Boy Advance Games | 33 | Let's Play |
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69. | Video Game Difficulty - A Longform Analysis (Pt. 1) | 33 | Let's Play |
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70. | A Wild Game Appears! - Alwa's Awakening | 33 | Let's Play | Alwa's Awakening
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71. | Mighty No. 9 #6 - Losing Subscribers | 33 | | Mighty No. 9
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72. | Postmortem: Game Soup | 32 | Let's Play | Postmortem
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73. | Glass Breaker Devlog (Dec. 12 2016) | 32 | Vlog |
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74. | GBC Games We've Never Played - Drymouth & Blade | 32 | Let's Play |
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75. | Ed Rocks at Dark Souls | 32 | Let's Play | Dark Souls
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76. | A Wild Game Appears! - Blossom Tales: The Sleeping King | 32 | Let's Play | Blossom Tales: The Sleeping King
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77. | Super Mario RPG - Progression & Stat Squish Analysis | 32 | Let's Play | Super Mario RPG
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78. | N64 Games - Paperboy Goes to Prison | 31 | Let's Play | Paperboy
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79. | Warframe's Great Game Design - Achieving Goals | 31 | | Warframe
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80. | A Wild Game Appears! - Pankapu | 31 | Let's Play | Pankapu
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81. | GBA Games - Dragon Ball & Car Battler Joe?! | 30 | Let's Play | Car Battler Joe
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82. | Strider Playthrough #4 (Hard Mode/All Upgrades/PS4) | 30 | Let's Play | Strider
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83. | Shantae: Half-Genie Hero #9 - FINALE! | 30 | Let's Play | Shantae: Half-Genie Hero
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84. | GBA Games We've Never Played - Sponsored (tm) by (r) Dasani (c) | 30 | Let's Play |
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85. | Mighty No. 9 #3 - Rants About Game Reviews | 30 | Review | Mighty No. 9
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86. | A Wild Game Appears! - Cally's Trials | 29 | |
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87. | Mini NES! For Real! | 29 | Let's Play | Zelda II: The Adventure of Link
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88. | A Wild Game Appears! - Hover: Revolt of Gamers | 29 | Let's Play | Hover
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89. | A Wild Game Appears! - Aliens Go Home Run | 29 | Let's Play |
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90. | A Wild Game Appears! - Mega Man 2.5D | 29 | Let's Play | Mega Man 2.5D
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91. | Strider Playthrough #1 (Hard Mode/All Upgrades/PS4) | 29 | Let's Play | Strider
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92. | A Wild Game Appears! - Axe, Bow & Staff | 29 | Let's Play |
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93. | Mighty No. 9 FINALE Pt. 1 - Our Favorite Metacritic Reviews | 28 | Review | Mighty No. 9
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94. | Glass Breaker Devlog #5 (January 11, 2017) | 28 | Let's Play |
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95. | A Wild Game Appears! - Rain World | 28 | Let's Play | Rain World
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96. | Shantae: Half-Genie Hero #8 - Monkeys are Ninjas | 27 | Let's Play | Shantae: Half-Genie Hero
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97. | Game 3 DEVLOG #4 - Progression, Map, Level Design | 27 | Let's Play |
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98. | GS Classics - Doom II | 27 | Let's Play | Doom II: Hell on Earth
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99. | Glass Breaker Devlog #9 - Finished, Essentially | 27 | Vlog |
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100. | Shortform - UNDERTALE and the Stream of Consciousness | 27 | | Undertale
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