201. | 80 Level Round Table: Shil Bose | 305 | |
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202. | 80 Level Round Table #4: User-Generated Content | 304 | |
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203. | The Power of Music in Games. Unlocking the Secrets of Sound Design - 80 Level Podcast | 303 | Show |
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204. | AR in Everyday Life | 300 | |
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205. | 80 Level Round Table: Porting Skyforge for Nintendo Switch | 294 | | Skyforge
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206. | The Challenges of Building Mixed Reality Games - 80 Level Podcast | 292 | Show |
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207. | The Art of Being an Artist in the Age of AI - 80 Level Podcast Teaser | 292 | Show |
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208. | Visual Language in Games with Massive Black - 80 Level Podcast #shorts #visualart #gamedev | 291 | Show |
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209. | Made for VFX | 291 | |
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210. | From Burnout to Balance - 80 Level Research Talk at Gamescom Asia 2023 | 290 | |
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211. | 80 Level Community Metasites Challenge: Semi-Finalists Announced | 288 | |
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212. | From maxed credit cards to self-sufficiency - EmberGen story | 286 | |
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213. | 80 Level Community Metasites Challenge: Kickoff Tutorial | 285 | Tutorial | Kick Off
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214. | Systematic approach to game design #gamedev #videogames | 284 | |
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215. | Gun Animation by RenderDock Studio | 279 | |
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216. | AMA Session with MY.GAMES and Google: Monetization for mobile games | 278 | |
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217. | Bus Flipper: Renovator Simulator | Trailer | 267 | |
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218. | Deep Dish Dungeon | Announcement Trailer | 263 | |
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219. | BEYOND ASTRA | Trailer | 258 | | Beyond Astra
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220. | Flipping Is Hard | Teaser | 258 | |
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221. | The Future in Movies with Perception - 80 Level Round Table | 255 | |
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222. | Game industry layoffs & mental health problems - 80 Level Research #gamedev #mentalhealth #workplace | 255 | |
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223. | Course Overview: Procedural Techniques for Game Environment Creation | 247 | |
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224. | Loya | Cinematic Trailer | 246 | | RimWorld
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225. | Slime Lab | Indie VR Slime Game | 241 | |
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226. | Mystic Portal in Epitasis: Exploration Indie Game | 241 | | Epitasis
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227. | 80 Level Round Table: Virtual Influencers With FFFACE | 238 | |
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228. | From traditional VFX to Unreal | 238 | |
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229. | Procedural Palisade Tool: Houdini + UE. Procedural Techniques Course - Module Preview | 237 | |
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230. | Herdling | Trailer | 235 | |
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231. | 80 Level Round Table: The Company Man: Developing and Marketing an Indie Game | 232 | | The Company Man
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232. | Inside Atari's VR Journey: Nostalgia Meets Innovation - 80 Level Podcast | 230 | Show |
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233. | The Future in Movies with Perception - 80 Level Round Table | 229 | |
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234. | Babbling Brook | Trailer | 228 | |
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235. | Gamedev outsource in India | 226 | |
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236. | Feardemic’s Scott Millard on Developing and Publishing Horror Games - 80 Level Round Table | 225 | | Darkest Dungeon
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237. | Epitasis Cutscene | 225 | | Epitasis
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238. | Cyber Rats | Announcement Trailer | 221 | | Cyber Rats
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239. | Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast | 220 | Show |
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240. | 80 Level 3D Gallery | 220 | | The Gallery
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241. | 80 Level Round Table: Lori Plager | 219 | |
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242. | Does Working in Game Industry Ruin Your Mental Health? - Full interview on 80LV channel | 218 | |
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243. | Embrace the cringe for the sake of passion | 214 | |
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244. | 80 Level 3D Gallery | 214 | | The Gallery
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245. | 80 Level — AMA | 214 | |
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246. | Oblivion Remastered – Horse Speed Exploit | 213 | |
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247. | 80 Level Round Table: ÜberStrategist’s COO Gareth Williams on Effective PR for Video Games | 212 | |
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248. | The World of AR Technology - 80 Level Podcast | 212 | Vlog |
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249. | Learning Blender on YouTube | 211 | |
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250. | Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table | 210 | |
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251. | Goblintown: Really Hard Driving Game | Demo | 208 | |
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252. | 80LV Round Table Podcast Teaser - Watch full interview on our channel #shorts #podcast #3dart | 207 | Show |
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253. | Desktop Fishes | Trailer | 205 | |
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254. | Native Art Meets AR | 203 | |
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255. | Employees of gamedev studios aren't satisfied with their workplace - 80 Level Research #gamedev | 202 | |
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256. | 80 Level Round Table #7: Publishing Art Books | 201 | |
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257. | CRIMSON TALE | Old Announcement Trailer | 200 | |
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258. | Beachside Carwash: Suds & Sorcery | Trailer | 196 | |
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259. | Animating in Games and Movies - Workshop with Veara Suon | 194 | |
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260. | PAGER | Release Trailer | 192 | |
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261. | Making Darkest Dungeon 2 | 191 | | Darkest Dungeon II
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262. | How to Make VFX for Big-Budget Films - 80 Level Podcast Teaser | 190 | Show |
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263. | Early adoption barriers for Blender | 188 | |
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264. | Game Development Industry in Crisis? | 186 | |
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265. | The phenomena of Sweden’s game industry - 80 Level Podcast Teaser | 185 | Show |
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266. | Zlin City: Arch Moderna | Trailer | 184 | |
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267. | Speedart – The One Time I Didn't Delete the Default Cube | 183 | |
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268. | Roguebound Pirates | Trailer | 180 | |
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269. | The Knightling | Pre-Launch Trailer | 178 | |
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270. | How to build your creative portfolio? - Watch full interview on 80 Level channel | 177 | |
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271. | Deep Pixel Melancholy | Teaser | 173 | |
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272. | Learning 3D Art with Adobe Substance - SIGGRAPH 2023 | 171 | |
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273. | 3D Video Conferencing AI Tech by NVIDIA - SIGGRAPH 2023 | 170 | |
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274. | Slots & Daggers | Reveal Trailer | 169 | |
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275. | Mind blowing VFX software | 168 | |
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276. | Who do game studios want to hire? | 166 | |
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277. | How to Make Addictive Mobile Games in Modern Years? - 80 Level Podcast Teaser #shorts #gamedev | 166 | Show |
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278. | New Age of Creative Tools - SIGGRAPH 2023 | 166 | |
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279. | Why is Unreal Engine so important for the industry? - 80 Level Podcast Teaser | 165 | Show |
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280. | 80 Level Round Table: Improbable Multiplayer Services With Lincoln Wallen | 162 | |
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281. | Perks of working in an outsource company - 80 Level Podcast | 160 | Show |
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282. | WHAT DOES GAME PRODUCER DO? Watch full interview on our channel | 159 | |
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283. | How to Make a Spike Tool in Houdini? Procedural Techniques Course - Module Preview | 158 | |
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284. | Eco Volunteer | Trailer | 149 | |
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285. | Hanako: Honor & Blade Trailer | Online Multiplayer in Feudal Japan | 147 | | Hanako: Honor & Blade
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286. | Perpetual license model for digital art software? | 146 | |
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287. | Game industry workplace culture research #gamedev #mentalhealth #workplace | 143 | |
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288. | The future of VR | 141 | |
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289. | Visual Language in Games with Massive Black - 80 Level Podcast #shorts #visualart | 139 | Show |
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290. | Growing Demand for VFX Artists in Games - 80 Level Podcast #visualart #gamedev | 138 | Show |
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291. | Make a Wood Material Generator in Substance. Procedural Techniques Course - Module Preview | 135 | |
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292. | From Substance 3D to UE. Procedural Techniques Course - Module Preview | 135 | |
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293. | Spaceflux Trailer | 134 | | Spaceflux
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294. | How to Make VFX for Big-Budget Films - 80 Level Podcast | 134 | Show |
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295. | Is VR technology successful? | 134 | |
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296. | The secret of engaging gunplay in video games #callofduty #gunplay #gamedesign | 126 | | Call of Duty
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297. | The truth behind creating YouTube videos | 125 | |
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298. | What does game development industry really need? | 123 | |
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299. | Darkest Dungeon early access | 120 | | Darkest Dungeon
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300. | Social media marketing power - EmberGen story | 118 | |
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