80 Level

80 Level

Views:
436,579
Subscribers:
20,700
Videos:
320
Duration:
3:00:30:21
United States
United States

80 Level is an American YouTube content creator with more than 20.7 thousand subscribers, with his content totaling more than 436.58 thousand views views across 320 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCI8IFlI7_0xU9Dc60xoZuiA





Top 100 Videos With The Most Comments by 80 Level


Video TitleCommentsCategoryGame
1.Cyberpunk Chinese City by Junliang Zhang92Cyberpunk 2077
2.Procedural Building Generator Showreel by Razvan T. Cristea18Show
3.Remastering Classic Video Games - 80 Level Podcast8ShowSystem Shock
4.Developer’s Journey to Japan and Elden Ring - 80 Level Podcast8ShowElden Ring
5.Best Practices in Hard Surface Modeling with Sean Marino7
6.Mastering Blender for Epic 3D Modeling - 80 Level Podcast7Show
7.Houdini Banshee 17: Vellum Multisolver7
8.REALTIME RIVER EDITOR: Video Demo7
9.REALTIME RIVER EDITOR: Video Demo7
10.From Passion Project to Hit Game: Lessons Learned from Darkest Dungeon - 80 Level Podcast6ShowDarkest Dungeon
11.Houdini Banshee 17: Whitewater Beach6
12.Rigging & Skinning workflow in akeytsu by Etienne Beschet6
13.The Art of Being an Artist in the Age of AI with Laura from Outgang - 80 Level Podcast6Show
14.Counter-Strike Dust 2 Map Flythrough6Counter-Strike
15.Houdini Engine 3ds Max Plugin5
16.A Cinematic "Venture" by Michael Di Lonardo5
17.80 Level Round Table: Bohemia Interactive: Enfusion Engine, Metaverse, and How to Stay Relevant5
18.80 Level at GDC 2022: Game Industry Working Conditions - Survey Results and Recommendations4
19.Rules of Open World Game Design - 80 Level Podcast4Show
20.Will AI Take Over 3D Art? - 80 Level Podcast Teaser4Show
21.Beyond-FX CEO Keith Guerrette on Education in Games and the Future of VFX - 80 Level Round Table4
22.80 Level Round Table #5: Getting Started As A 3D Artist4
23.Scanning Human Head with Reality Capture - [Reality Capture, Toolbag 3, Photoshop, Maya]4
24.Revolutionizing VFX - 80 Level Podcast4Show
25.80 Level Round Table #9: Jasmin Habezai-Fekri3
26.Feardemic’s Scott Millard on Developing and Publishing Horror Games - 80 Level Round Table3Darkest Dungeon
27.REALTIME RIVER EDITOR: Video Demo3
28.REALTIME RIVER EDITOR: Early version3
29.Visual Language in Games with Massive Black - 80 Level Podcast #shorts #visualart #gamedev3Show
30.80 Level Round Table: Improbable Multiplayer Services With Lincoln Wallen3
31.UE4 Interactive Spruce Forest by Nils Arenz3
32.The Safe House Scene by Alex Beddows3Dishonored
33.80 Level Round Table: Procedural Simulation Systems for Games3
34.GDC 2021 Talk: Equity and Transparency in Compensation3
35.80 Level Creative Career Platform: Two great ways to hire and be hired3
36.SpriteStack: Voxel Editor, Animator & Renderer by Rezoner3
37.80 Level Round Table #6: Education in Game Development3
38.From Outsourcing to Art Management with Len de Gracia - 80 Level Podcast3Show
39.Houdini Banshee 17: Whitewater3
40.Is gameplay more important than graphics? #gameplay #gamedev #videogames2Minecraft
41.REALTIME RIVER EDITOR: Video Demo2
42.Houdini Banshee 17: Vellum Samba2
43.The Art of Lighting - 80 Level Podcast2Show
44.Octopus Animation and Rigging with Masterpiece Motion and Tvori2
45.Kiki's House Scene by Melody Romero2
46.Houdini Banshee 17: Vellum Gangnam Dance2
47.80 Level Round Table: Death Trash: Developing an Indie Game2Death Trash
48.Hexagonal Map Generator by Lucas DZIURA2
49.3D Modeling in Star Citizen2Star Citizen
50.REALTIME RIVER EDITOR: Early Version Video Demo2
51.80 Level Round Table: Shil Bose2
52.How to Teach Game Development in a Rapidly Changing World? - 80 Level Podcast2Show
53.Gamedev Education and Future Trends with Jacob Claussen - 80 Level Podcast2Show
54.Animating in Games and Movies - Workshop with Veara Suon2
55.REALTIME RIVER EDITOR: Early Version Video Demo2
56.GDC 2023 Special: Future of Game Development2
57.Cooking Food in 3D - 80 Level Podcast1Show
58.Game industry layoffs & mental health problems - 80 Level Research #gamedev #mentalhealth #workplace1
59.Nothing is the same in Unreal1
60.Houdini Banshee 17: Vellum Salsa1
61.Weapon Texturing Parse by RenderDock Studio1
62.80 Level Round Table: Black Matter1Hell Let Loose
63.80 Level Round Table: Scott Denton1
64.Developing VR Shooter - 80 Level Podcast1Show
65.From Burnout to Balance - 80 Level Research Talk at Gamescom Asia 20231
66.You're IN the game with VR1
67.Mastering Unreal Engine with YouTube Tutorials - 80 Level Podcast1Tutorial
68.Houdini in Action - 80 Level Podcast1Show
69.Game Deep Dive x Indie Cup: Shores Unknown1Shores Unknown
70.The 40 Second Rule for Game Worlds #gamedev #gamedesign1
71.80 Level Round Table: Developing a Real-Life Mech Suit with Exosapien Technologies1Vlog
72.80 Level Round Table: Virtual Influencers With FFFACE1
73.80 Level Round Table #7: Publishing Art Books1
74.The Future in Movies with Perception - 80 Level Round Table1
75.Latin America is the next outsourcing frontier1
76.‘Bookworm’ library scene by Vladimir Lepotic1Bioshock Infinite
77.Creating Chernobolyte - 3D Scanning Technique1Chernobylite
78.Mystic Portal in Epitasis: Exploration Indie Game1Epitasis
79.80 Level Round Table: Switching From Finance To GameDev1
80.The future of VR1
81.REALTIME RIVER EDITOR: Solver Video Demo1
82.Houdini 17: Matbased Fracture Turntable1
83.Blair Morgan Character Showcase by Aaron Rugama1Overwatch 2
84.Navigating Mental Health in Gaming Industry - 80 Level Podcast1Show
85.80 Level Round Table: Victor Perez1
86.Houdini Banshee 17: Matbased Fracture Constraints1
87.Exploring Creativity: Advice for Aspiring Artists - 80 Level Podcast1Show
88.Unreal's unlimited potential1
89.The secret of engaging gunplay in video games #callofduty #gunplay #gamedesign1Call of Duty
90.Plask AI at Gamescom 2022: Revolution in Animation - 80 Level Podcast1Show
91.How to Make VFX for Big-Budget Films - 80 Level Podcast1Show
92.Learning Blender on YouTube1
93.Art vs. Technology? - 80 Level Podcast1Show
94.Unite LA 2018: Create massive game worlds with ECS1
95.WHAT DOES GAME PRODUCER DO? Watch full interview on our channel1
96.Building a Strong Brand for Indie Games - 80 Level Podcast1Show
97.REALTIME RIVER EDITOR: Solver Video Demo1
98.Perpetual license model for digital art software?1
99.80 Level Round Table: Porting Skyforge for Nintendo Switch1Skyforge
100.REALTIME RIVER EDITOR: Early Version Video Demo1