80 Level

80 Level

Views:
436,579
Subscribers:
20,700
Videos:
320
Duration:
3:00:30:21
United States
United States

80 Level is an American YouTube content creator with more than 20.7 thousand subscribers, with his content totaling more than 436.58 thousand views views across 320 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCI8IFlI7_0xU9Dc60xoZuiA





Top 200 Most Viewed Videos by 80 Level


Video TitleViewsCategoryGame
101.80 Level Round Table: Black Matter770Hell Let Loose
102.80 Level Round Table #1: Coronavirus and GameDev765
103.Learning 3D on YouTube: How Does It Work? - 80 Level Round Table751
104.80 Level Round Table: Caliber | Creating a Third-Person Shooter746Caliber
105.80 Level Round Table: Bohemia Interactive: Enfusion Engine, Metaverse, and How to Stay Relevant746
106.80 Level Round Table: Switching From Finance To GameDev714
107.3D Fishing Crane by Marco Manola698
108.Making Clockwork Gears in Substance Designer 6 - Matt Parkin684
109.80 Level Round Table #6: Education in Game Development680
110.Remastering Classic Video Games - 80 Level Podcast663ShowSystem Shock
111.Postcard Games’ CEO & Artists on Employment, Studio’s Culture, and Careers - 80 Level Round Table663
112.80 Level Round Table #5: Getting Started As A 3D Artist661
113.Oblivion Remastered – All Adoring Fan Voice Lines656The Elder Scrolls IV: Oblivion
114.3D Modeling in Star Citizen655Star Citizen
115.80 Level Round Table: Becoming the Art Director in a Huge Company655
116.BLOODKILL: Goreblast Overkill | Gameplay Showcase644
117.Growing Demand for VFX Artists in Games - 80 Level Podcast644Show
118.The Precinct – Release Date Trailer615
119.Why Does Gunplay in Destiny and Halo Feel So Good?607
120.Dreamscaper PreAlpha Trailer601Dreamscaper
121.Building a Strong Brand for Indie Games - 80 Level Podcast598Show
122.80 Level Talent Webinar: Finding Your Art Dream Job585
123.Art vs. Technology? - 80 Level Podcast582Show
124.80 Level Round Table: Learning Game Design with CG Spectrum’s Mentor Troy Dunniway575
125.80 Level Round Table: Arcturus on Volumetric Videos572
126.80 Level Round Table: Zoic Studios: Creating VFX for Movies & Series567
127.80 Level Round Table: Procedural Simulation Systems for Games565
128.Valorborn – Announcement Trailer564
129.ROUTINE | Trailer556
130.Beyond-FX CEO Keith Guerrette on Education in Games and the Future of VFX - 80 Level Round Table556
131.Game Deep Dive x Indie Cup: Shores Unknown545Shores Unknown
132.Advice for Aspiring Artists - 80 Level Podcast Teaser537Show
133.PROJECT MIX Lead Developer Talks VR, Romanceable Characters & Bartending Mechanics534
134.80 Level Round Table: Discussing UE5 With Joe Garth533Discussion
135.How to Teach Game Development in a Rapidly Changing World? - 80 Level Podcast526Show
136.How to manage a huge company - 80 Level Podcast | Watch full interview on our channel520Show
137.DEG Mods Founder Discusses Censorship, the Modding Industry, Nostr & Nexus Mods' Acquisition516
138.80 Level Round Table: The Cooperation of Kevuru Games and Lucasfilm514Star Wars: Tales from the Galaxy's Edge
139.What Does Game Producer Do? - 80 Level Round Table513
140.The biggest open world games #videogames #gamedev #openworld512
141.Visual Language in Games with Massive Black - 80 Level Podcast504Show
142.80 Level Round Table #10: 3D Printing499
143.The Explorator | Early Access Trailer496Ancient Cities
144.3 Months of Work in 3 Minutes – How to Create a Fake Game Trailer488
145.Artstation Masterclasses for Gamedev 2018488
146.80 Level Round Table: PreviewLabs - Turning Game Ideas Into Playable Prototypes480Preview
147.Hiring a developer for VR shooter475
148.80 Level Creative Career Platform: Two great ways to hire and be hired473
149.Plask AI at Gamescom 2022: Revolution in Animation - 80 Level Podcast470Show
150.Saga Alayyoubi: Artistic Approach to Realistic 3D Interior Design462
151.80 Level Round Table #3: Ziva Dynamics453
152.WoW Inspired Diorama by Thais Del Rey452World of WarCraft
153.Weapon Texturing Parse by RenderDock Studio451
154.What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table448
155.Animating in Games and Movies - Workshop with Veara Suon440
156.Software, Innovations, and The Future of Art - SIGGRAPH 2023437
157.80lv - ROUNDTABLE Episode 2429Show
158.How to learn new gamedev software?427Tutorial
159.Island Architect Announcement Trailer427
160.Game Drive: AMA Session with MY.GAMES and Google424
161.Become a Bartender in Project Mix, a Cyberpunk Visual Novel421VA-11 HALL-A
162.Time Travel with VFX - 80 Level Podcast420Show
163.GDC 2023 Special: Future of Game Development415
164.80 Level Round Table: Minute of Islands408Minute of Islands
165.From Outsourcing to Art Management with Len de Gracia - 80 Level Podcast402Show
166.Navigating Mental Health in Gaming Industry - 80 Level Podcast397Show
167.How to Make VFX for Big-Budget Films - 80 Level Podcast397Show
168.80 Level Round Table: Slava Smirnov and Gleb Sterkin397
169.80 Level Round Table #8: Aaron Sims Creative385
170.Unite LA 2018: Build on top of our first game project – FPS Sample381
171.Techland, the Studio & Tools Behind Dying Light 2 Stay Human - 80 Level Round Table375Dying Light 2
172.Tutorial – Building Procgen Maps for a Game in Houdini & Unity374
173.Remastering Classic Games372
174.80 Level Round Table: Scott Denton370
175.Cairn | Release Date Annnouncement368
176.80 Level Community Metasites Challenge364Unreal
177.80 Level Round Table: Creating XR Experiences with Theia Interactive362
178.You Suck At Football | Trailer360
179.80 Level Round Table: Elias Software on Adaptive Music & Sounds for Games358
180.How to Make Mobile Games in Modern Years? - 80 Level Podcast356Show
181.Why do game studios turn to outsourcing? - 80 Level Podcast | Watch full interview on our channel352Show
182.Why Managers Fail?351
183.s.p.l.i.t – Announcement Trailer346
184.Attention to detail: linear vs. open world games #thelastofuspart2 #gamedev #deathstranding340Death Stranding
185.Realistic Renders with Unreal Engine - SIGGRAPH 2023339
186.Rue Valley | Reveal Trailer337
187.Unreal's unlimited potential336
188.80 Level Round Table: Victor Perez334
189.80 Level at SIGGRAPH 2023333
190.Suki and the Shadow Klaw by Feline Arts331Ori and the Blind Forest
191.David Ventura on the Peculiarities of Japanese Gamedev - 80 Level Round Table330Backbeat
192.Engraving | Trailer326
193.STUNTBOOST | Announce Trailer318
194.RECUR | Trailer318
195.Kick | Trailer318
196.80 Level Round Table: iLogos Studios on Competition, Outsourcing & Blockchain in Mobile Gamedev313Vlog
197.CannonHead | Trailer312
198.Developing VR Shooter - 80 Level Podcast311Show
199.80 Level Community Metasites Challenge: Winners Announced!306
200.80 Level Round Table: Shil Bose305