80 Level

80 Level

Views:
436,579
Subscribers:
20,700
Videos:
320
Duration:
3:00:30:21
United States
United States

80 Level is an American YouTube content creator with more than 20.7 thousand subscribers, with his content totaling more than 436.58 thousand views views across 320 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCI8IFlI7_0xU9Dc60xoZuiA





Top 100 Videos With The Longest Duration by 80 Level


Video TitleDurationCategoryGame
1.Rigging & Skinning workflow in akeytsu by Etienne Beschet2:31:54
2.Scanning Human Head with Reality Capture - [Reality Capture, Toolbag 3, Photoshop, Maya]1:42:15
3.Game Drive: AMA Session with MY.GAMES and Google1:39:32
4.Best Practices in Hard Surface Modeling with Sean Marino1:24:01
5.AMA Session with MY.GAMES and Google: Monetization for mobile games1:15:57
6.Animating in Games and Movies - Workshop with Veara Suon1:09:26
7.The Power of Music in Games. Unlocking the Secrets of Sound Design - 80 Level Podcast1:07:25Show
8.Making Clockwork Gears in Substance Designer 6 - Matt Parkin1:01:33
9.Postcard Games’ CEO & Artists on Employment, Studio’s Culture, and Careers - 80 Level Round Table1:00:32
10.The Art of Being an Artist in the Age of AI with Laura from Outgang - 80 Level Podcast1:00:26Show
11.Growing Demand for VFX Artists in Games - 80 Level Podcast59:51Show
12.80 Level Round Table #7: Publishing Art Books58:05
13.80 Level Round Table: Zoic Studios: Creating VFX for Movies & Series54:05
14.80 Level Round Table: Switching From Finance To GameDev54:05
15.80 Level Round Table: Caliber | Creating a Third-Person Shooter53:13Caliber
16.Learning 3D on YouTube: How Does It Work? - 80 Level Round Table51:34
17.Exploring Creativity: Advice for Aspiring Artists - 80 Level Podcast51:02Show
18.80 Level Round Table: Black Matter50:56Hell Let Loose
19.80 Level Talent Webinar: Finding Your Art Dream Job50:53
20.80 Level Round Table: Procedural Simulation Systems for Games49:40
21.Feardemic’s Scott Millard on Developing and Publishing Horror Games - 80 Level Round Table49:37Darkest Dungeon
22.From Passion Project to Hit Game: Lessons Learned from Darkest Dungeon - 80 Level Podcast48:10ShowDarkest Dungeon
23.80 Level Round Table: iLogos Studios on Competition, Outsourcing & Blockchain in Mobile Gamedev48:06Vlog
24.80 Level Round Table: Discussing UE5 With Joe Garth47:46Discussion
25.From Outsourcing to Art Management with Len de Gracia - 80 Level Podcast47:26Show
26.Rules of Open World Game Design - 80 Level Podcast47:24Show
27.80 Level Round Table: Scott Denton46:47
28.What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table46:39
29.The Role of Technical Artists in Game Design - 80 Level Podcast46:39Show
30.80 Level Round Table: Lori Plager46:19
31.80 Level Round Table #9: Jasmin Habezai-Fekri46:03
32.80 Level Round Table: Minute of Islands45:40Minute of Islands
33.80 Level Round Table: Becoming the Art Director in a Huge Company45:27
34.Present and Future of Game Studios - 80 Level Podcast45:17Show
35.Game Deep Dive x Indie Cup: Shores Unknown45:15Shores Unknown
36.80 Level Round Table: Victor Perez44:42
37.How to Make VFX for Big-Budget Films - 80 Level Podcast44:08Show
38.Beyond-FX CEO Keith Guerrette on Education in Games and the Future of VFX - 80 Level Round Table43:53
39.80 Level Round Table: Learning Game Design with CG Spectrum’s Mentor Troy Dunniway43:12
40.Mastering Unreal Engine with YouTube Tutorials - 80 Level Podcast43:03Tutorial
41.How to Teach Game Development in a Rapidly Changing World? - 80 Level Podcast42:40Show
42.Techland, the Studio & Tools Behind Dying Light 2 Stay Human - 80 Level Round Table42:32Dying Light 2
43.80 Level Round Table: Elias Software on Adaptive Music & Sounds for Games42:28
44.80 Level Round Table #6: Education in Game Development42:17
45.Developer’s Journey to Japan and Elden Ring - 80 Level Podcast42:12ShowElden Ring
46.Gamedev Education and Future Trends with Jacob Claussen - 80 Level Podcast42:00Show
47.Visual Language in Games with Massive Black - 80 Level Podcast41:59Show
48.What Does Game Producer Do? - 80 Level Round Table41:37
49.80 Level Round Table: PreviewLabs - Turning Game Ideas Into Playable Prototypes41:33Preview
50.80 Level Round Table #5: Getting Started As A 3D Artist41:13
51.80 Level Round Table #8: Aaron Sims Creative40:47
52.The Future in Movies with Perception - 80 Level Round Table40:37
53.Building a Strong Brand for Indie Games - 80 Level Podcast40:04Show
54.The Art of Lighting - 80 Level Podcast39:27Show
55.How to Make Mobile Games in Modern Years? - 80 Level Podcast39:21Show
56.80 Level Round Table: Death Trash: Developing an Indie Game39:16Death Trash
57.The World of AR Technology - 80 Level Podcast38:40Vlog
58.80 Level Round Table: Slava Smirnov and Gleb Sterkin38:33
59.80 Level Round Table: Virtual Influencers With FFFACE38:15
60.Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table37:41
61.Becoming a Screenwriter with Simon Racioppa - 80 Level Podcast37:27Show
62.80 Level Round Table: ÜberStrategist’s COO Gareth Williams on Effective PR for Video Games37:27
63.Revolutionizing VFX - 80 Level Podcast37:18Show
64.Mastering Blender for Epic 3D Modeling - 80 Level Podcast36:38Show
65.80lv - ROUNDTABLE Episode 236:16Show
66.80 Level Round Table: Shil Bose35:05
67.80 Level Round Table: Porting Skyforge for Nintendo Switch34:55Skyforge
68.80 Level Round Table: The Cooperation of Kevuru Games and Lucasfilm34:45Star Wars: Tales from the Galaxy's Edge
69.David Ventura on the Peculiarities of Japanese Gamedev - 80 Level Round Table34:21Backbeat
70.80 Level Round Table: Bohemia Interactive: Enfusion Engine, Metaverse, and How to Stay Relevant34:19
71.80 Level Round Table: Capsule Studio & DI4D On Creating Digital Humans34:01Farming Simulator 22
72.80 Level Round Table #1: Coronavirus and GameDev33:32
73.80 Level Round Table #10: 3D Printing32:26
74.80 Level Round Table: The Company Man: Developing and Marketing an Indie Game31:36The Company Man
75.80 Level Round Table: Developing a Real-Life Mech Suit with Exosapien Technologies31:19Vlog
76.Art vs. Technology? - 80 Level Podcast31:04Show
77.80 Level Round Table #4: User-Generated Content30:16
78.80 Level Round Table: Ares Dragonis and THE SHORE29:22The Shore
79.Cooking Food in 3D - 80 Level Podcast27:58Show
80.80 Level Round Table: Arcturus on Volumetric Videos27:30
81.Time Travel with VFX - 80 Level Podcast27:06Show
82.Houdini in Action - 80 Level Podcast25:58Show
83.The Challenges of Building Mixed Reality Games - 80 Level Podcast25:51Show
84.80 Level Round Table: Creating XR Experiences with Theia Interactive25:38
85.80 Level at GDC 2022: Game Industry Working Conditions - Survey Results and Recommendations25:35
86.Navigating Mental Health in Gaming Industry - 80 Level Podcast24:45Show
87.80 Level Round Table #3: Ziva Dynamics24:45
88.80 Level Round Table: Improbable Multiplayer Services With Lincoln Wallen24:44
89.From Burnout to Balance - 80 Level Research Talk at Gamescom Asia 202324:34
90.Inside Atari's VR Journey: Nostalgia Meets Innovation - 80 Level Podcast23:56Show
91.Plask AI at Gamescom 2022: Revolution in Animation - 80 Level Podcast23:51Show
92.Remastering Classic Video Games - 80 Level Podcast23:39ShowSystem Shock
93.Developing VR Shooter - 80 Level Podcast23:11Show
94.All about Gamedev Outsourcing - 80 Level Podcast23:06Show
95.80 Round Table: Alina Ivanchenko On Working As A Character Artist20:45
96.GDC 2021 Talk: Equity and Transparency in Compensation17:11
97.80 Level Community Metasites Challenge: Kickoff Tutorial12:37TutorialKick Off
98.80 Level Community Metasites Challenge: Kickoff Tutorial12:37TutorialKick Off
99.GDC 2023 Special: Future of Game Development12:30
100.New Age of Creative Tools - SIGGRAPH 20237:32