1. | Slime Lab | Indie VR Slime Game | 10 | |
|
2. | Oblivion Remastered – Adoring Fan at Dive Rock (inspired by Bacon_) | 53 | | The Elder Scrolls IV: Oblivion
|
3. | Houdini Made Easy | 29 | |
|
4. | Babbling Brook | Trailer | 9 | |
|
5. | Cyber Rats | Announcement Trailer | 5 | | Cyber Rats
|
6. | Zlin City: Arch Moderna | Trailer | 9 | |
|
7. | CRIMSON TALE | Old Announcement Trailer | 3 | |
|
8. | The Knightling | Pre-Launch Trailer | 9 | |
|
9. | BLOODKILL: Goreblast Overkill | Gameplay Showcase | 11 | |
|
10. | Make a Wood Material Generator in Substance. Procedural Techniques Course - Module Preview | 4 | |
|
11. | How to Make a Catchy Portfolio? - 80 Level | 59 | |
|
12. | Loya | Cinematic Trailer | 7 | | RimWorld
|
13. | Kick | Trailer | 9 | |
|
14. | DEG Mods Founder Discusses Censorship, the Modding Industry, Nostr & Nexus Mods' Acquisition | 41 | |
|
15. | Procedural Palisade Tool: Houdini + UE. Procedural Techniques Course - Module Preview | 7 | |
|
16. | Herdling | Trailer | 10 | |
|
17. | You Suck At Football | Trailer | 14 | |
|
18. | PROJECT MIX Lead Developer Talks VR, Romanceable Characters & Bartending Mechanics | 13 | |
|
19. | 3 Months of Work in 3 Minutes – How to Create a Fake Game Trailer | 22 | |
|
20. | Goblintown: Really Hard Driving Game | Demo | 10 | |
|
21. | Cairn | Release Date Annnouncement | 13 | |
|
22. | RECUR | Trailer | 22 | |
|
23. | Roguebound Pirates | Trailer | 5 | |
|
24. | BEYOND ASTRA | Trailer | 15 | | Beyond Astra
|
25. | Oblivion Remastered – All Adoring Fan Voice Lines | 7 | | The Elder Scrolls IV: Oblivion
|
26. | Portfolio Review Live Event with Danish Mir | 1 | |
|
27. | From Substance 3D to UE. Procedural Techniques Course - Module Preview | 3 | |
|
28. | The Explorator | Early Access Trailer | 35 | | Ancient Cities
|
29. | Keep Digging | Trailer | 10 | |
|
30. | Island Architect Announcement Trailer | 13 | |
|
31. | Deep Dish Dungeon | Announcement Trailer | 23 | |
|
32. | Desktop Fishes | Trailer | 12 | |
|
33. | Eco Volunteer | Trailer | 4 | |
|
34. | PAGER | Release Trailer | 16 | |
|
35. | STUNTBOOST | Announce Trailer | 21 | |
|
36. | 80 Level — AMA | 11 | |
|
37. | ZWAARD | Trailer | 3,381 | | ZWAARD
|
38. | The Precinct – Release Date Trailer | 11 | |
|
39. | Speedart – The One Time I Didn't Delete the Default Cube | 4 | |
|
40. | Beachside Carwash: Suds & Sorcery | Trailer | 9 | |
|
41. | Valorborn – Announcement Trailer | 14 | |
|
42. | How to Make a Spike Tool in Houdini? Procedural Techniques Course - Module Preview | 4 | |
|
43. | Slots & Daggers | Reveal Trailer | 11 | |
|
44. | s.p.l.i.t – Announcement Trailer | 16 | |
|
45. | Deep Pixel Melancholy | Teaser | 14 | |
|
46. | Procedural Techniques for Game Environment Creation - Digital Art Course by 80 Level & Rosen | 29 | | Phoenix Point
|
47. | Bus Flipper: Renovator Simulator | Trailer | 13 | |
|
48. | Become a Bartender in Project Mix, a Cyberpunk Visual Novel | 9 | | VA-11 HALL-A
|
49. | Engraving | Trailer | 22 | |
|
50. | Flipping Is Hard | Teaser | 10 | |
|
51. | KINO: How the Winner of Dota 2 Short Film Contest 2025 Was Made | 43 | | Dota 2
|
52. | Bioneers | Announcement Trailer | 39 | |
|
53. | PAYDAY 2 Developer Talks the Game's Engine, VR, and Project Baxter | 28 | | Payday 2
|
54. | Rue Valley | Reveal Trailer | 25 | |
|
55. | Spaceflux Trailer | 3 | | Spaceflux
|
56. | Oblivion Remastered – Horse Speed Exploit | 2 | |
|
57. | 3D Creature Production: Rigging, Animation, CFX. Course by Nav Singh & 80 Level | 108 | |
|
58. | Tutorial – Building Procgen Maps for a Game in Houdini & Unity | 18 | |
|
59. | CannonHead | Trailer | 24 | |
|
60. | Course Overview: Procedural Techniques for Game Environment Creation | 9 | |
|
61. | Stick It to the Stickman | Trailer | 82 | | Stick It to the Stickman
|
62. | ROUTINE | Trailer | 32 | |
|
63. | Hanako: Honor & Blade Trailer | Online Multiplayer in Feudal Japan | 0 | | Hanako: Honor & Blade
|
64. | Filippo Robino on Breaking the Burnout Cycle - View Conference Notes | 0 | |
|
65. | The Future in Movies with Perception - 80 Level Round Table | 0 | |
|
66. | 80 Level Round Table: Minute of Islands | 0 | | Minute of Islands
|
67. | The Future in Movies with Perception - 80 Level Round Table | 0 | |
|
68. | AMA Session with MY.GAMES and Google: Monetization for mobile games | 0 | |
|
69. | Visual Language in Games with Massive Black - 80 Level Podcast #shorts #visualart #gamedev | 0 | Show |
|
70. | Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table | 0 | |
|
71. | REALTIME RIVER EDITOR: Solver Video Demo | 0 | |
|
72. | What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table | 0 | |
|
73. | Yakuza gameplay #gamedesign #gamedev #videogames | 1 | | Yakuza
|
74. | You're IN the game with VR | 1 | |
|
75. | Will there be more indie companies? View Conference Notes with Filippo Robino | 1 | |
|
76. | 80 Level Community Metasites Challenge: Winners Announced! | 9 | |
|
77. | Filippo Robino on his journey to VFX - View Conference Notes | 1 | |
|
78. | Game industry workplace culture research #gamedev #mentalhealth #workplace | 2 | |
|
79. | Simon Racioppa on 80 Level Podcast #shorts #theboys | 1 | Show |
|
80. | 80 Level Community Metasites Challenge: Kickoff Tutorial | 1 | Tutorial | Kick Off
|
81. | Social media marketing power - EmberGen story | 1 | |
|
82. | Gamedev outsource in India | 1 | |
|
83. | Game Development Industry in Crisis? | 4 | |
|
84. | REALTIME RIVER EDITOR: Early Version Video Demo | 1 | |
|
85. | Animating in Games and Movies - Workshop with Veara Suon | 1 | |
|
86. | Gamescom 2022: 80 Level + Plask AI #shorts #3dart #animation | 1 | |
|
87. | 80 Level Community Metasites Challenge: Semi-Finalists Announced | 5 | |
|
88. | How to build your creative portfolio? - Watch full interview on 80 Level channel | 2 | |
|
89. | Building a Culture of Trust and Innovation in the Workplace | 3 | |
|
90. | Perks of working in an outsource company - 80 Level Podcast | 2 | Show |
|
91. | The truth behind creating YouTube videos | 2 | |
|
92. | From Burnout to Balance - 80 Level Research on mental health in gamedev industry #mentalhealth | 2 | |
|
93. | New Age of Creative Tools - SIGGRAPH 2023 | 3 | |
|
94. | The biggest open world games #videogames #gamedev #openworld | 3 | |
|
95. | Sound design inside jokes | 3 | |
|
96. | The secret of engaging gunplay in video games #callofduty #gunplay #gamedesign | 3 | | Call of Duty
|
97. | Storytelling through light - 80 Level Podcast | 2 | |
|
98. | Employees of gamedev studios aren't satisfied with their workplace - 80 Level Research #gamedev | 3 | |
|
99. | The future of VR | 3 | |
|
100. | The Challenges of Building Mixed Reality Games - 80 Level Podcast | 3 | Show |
|