80 Level

80 Level

Views:
436,579
Subscribers:
20,700
Videos:
320
Duration:
3:00:30:21
United States
United States

80 Level is an American YouTube content creator with more than 20.7 thousand subscribers, with his content totaling more than 436.58 thousand views views across 320 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCI8IFlI7_0xU9Dc60xoZuiA





Top 100 Most Controversial Videos by 80 Level


Video TitleRatingCategoryGame
1.Slime Lab | Indie VR Slime Game10
2.Oblivion Remastered – Adoring Fan at Dive Rock (inspired by Bacon_)53The Elder Scrolls IV: Oblivion
3.Houdini Made Easy29
4.Babbling Brook | Trailer9
5.Cyber Rats | Announcement Trailer5Cyber Rats
6.Zlin City: Arch Moderna | Trailer9
7.CRIMSON TALE | Old Announcement Trailer3
8.The Knightling | Pre-Launch Trailer9
9.BLOODKILL: Goreblast Overkill | Gameplay Showcase11
10.Make a Wood Material Generator in Substance. Procedural Techniques Course - Module Preview4
11.How to Make a Catchy Portfolio? - 80 Level59
12.Loya | Cinematic Trailer7RimWorld
13.Kick | Trailer9
14.DEG Mods Founder Discusses Censorship, the Modding Industry, Nostr & Nexus Mods' Acquisition41
15.Procedural Palisade Tool: Houdini + UE. Procedural Techniques Course - Module Preview7
16.Herdling | Trailer10
17.You Suck At Football | Trailer14
18.PROJECT MIX Lead Developer Talks VR, Romanceable Characters & Bartending Mechanics13
19.3 Months of Work in 3 Minutes – How to Create a Fake Game Trailer22
20.Goblintown: Really Hard Driving Game | Demo10
21.Cairn | Release Date Annnouncement13
22.RECUR | Trailer22
23.Roguebound Pirates | Trailer5
24.BEYOND ASTRA | Trailer15Beyond Astra
25.Oblivion Remastered – All Adoring Fan Voice Lines7The Elder Scrolls IV: Oblivion
26.Portfolio Review Live Event with Danish Mir1
27.From Substance 3D to UE. Procedural Techniques Course - Module Preview3
28.The Explorator | Early Access Trailer35Ancient Cities
29.Keep Digging | Trailer10
30.Island Architect Announcement Trailer13
31.Deep Dish Dungeon | Announcement Trailer23
32.Desktop Fishes | Trailer12
33.Eco Volunteer | Trailer4
34.PAGER | Release Trailer16
35.STUNTBOOST | Announce Trailer21
36.80 Level — AMA11
37.ZWAARD | Trailer3,381ZWAARD
38.The Precinct – Release Date Trailer11
39.Speedart – The One Time I Didn't Delete the Default Cube4
40.Beachside Carwash: Suds & Sorcery | Trailer9
41.Valorborn – Announcement Trailer14
42.How to Make a Spike Tool in Houdini? Procedural Techniques Course - Module Preview4
43.Slots & Daggers | Reveal Trailer11
44.s.p.l.i.t – Announcement Trailer16
45.Deep Pixel Melancholy | Teaser14
46.Procedural Techniques for Game Environment Creation - Digital Art Course by 80 Level & Rosen29Phoenix Point
47.Bus Flipper: Renovator Simulator | Trailer13
48.Become a Bartender in Project Mix, a Cyberpunk Visual Novel9VA-11 HALL-A
49.Engraving | Trailer22
50.Flipping Is Hard | Teaser10
51.KINO: How the Winner of Dota 2 Short Film Contest 2025 Was Made43Dota 2
52.Bioneers | Announcement Trailer39
53.PAYDAY 2 Developer Talks the Game's Engine, VR, and Project Baxter28Payday 2
54.Rue Valley | Reveal Trailer25
55.Spaceflux Trailer3Spaceflux
56.Oblivion Remastered – Horse Speed Exploit2
57.3D Creature Production: Rigging, Animation, CFX. Course by Nav Singh & 80 Level108
58.Tutorial – Building Procgen Maps for a Game in Houdini & Unity18
59.CannonHead | Trailer24
60.Course Overview: Procedural Techniques for Game Environment Creation9
61.Stick It to the Stickman | Trailer82Stick It to the Stickman
62.ROUTINE | Trailer32
63.Hanako: Honor & Blade Trailer | Online Multiplayer in Feudal Japan0Hanako: Honor & Blade
64.Filippo Robino on Breaking the Burnout Cycle - View Conference Notes0
65.The Future in Movies with Perception - 80 Level Round Table0
66.80 Level Round Table: Minute of Islands0Minute of Islands
67.The Future in Movies with Perception - 80 Level Round Table0
68.AMA Session with MY.GAMES and Google: Monetization for mobile games0
69.Visual Language in Games with Massive Black - 80 Level Podcast #shorts #visualart #gamedev0Show
70.Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table0
71.REALTIME RIVER EDITOR: Solver Video Demo0
72.What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table0
73.Yakuza gameplay #gamedesign #gamedev #videogames1Yakuza
74.You're IN the game with VR1
75.Will there be more indie companies? View Conference Notes with Filippo Robino1
76.80 Level Community Metasites Challenge: Winners Announced!9
77.Filippo Robino on his journey to VFX - View Conference Notes1
78.Game industry workplace culture research #gamedev #mentalhealth #workplace2
79.Simon Racioppa on 80 Level Podcast #shorts #theboys1Show
80.80 Level Community Metasites Challenge: Kickoff Tutorial1TutorialKick Off
81.Social media marketing power - EmberGen story1
82.Gamedev outsource in India1
83.Game Development Industry in Crisis?4
84.REALTIME RIVER EDITOR: Early Version Video Demo1
85.Animating in Games and Movies - Workshop with Veara Suon1
86.Gamescom 2022: 80 Level + Plask AI #shorts #3dart #animation1
87.80 Level Community Metasites Challenge: Semi-Finalists Announced5
88.How to build your creative portfolio? - Watch full interview on 80 Level channel2
89.Building a Culture of Trust and Innovation in the Workplace3
90.Perks of working in an outsource company - 80 Level Podcast2Show
91.The truth behind creating YouTube videos2
92.From Burnout to Balance - 80 Level Research on mental health in gamedev industry #mentalhealth2
93.New Age of Creative Tools - SIGGRAPH 20233
94.The biggest open world games #videogames #gamedev #openworld3
95.Sound design inside jokes3
96.The secret of engaging gunplay in video games #callofduty #gunplay #gamedesign3Call of Duty
97.Storytelling through light - 80 Level Podcast2
98.Employees of gamedev studios aren't satisfied with their workplace - 80 Level Research #gamedev3
99.The future of VR3
100.The Challenges of Building Mixed Reality Games - 80 Level Podcast3Show