80 Level

80 Level

Views:
744,025
Subscribers:
24,100
Videos:
486
Duration:
3:00:30:21
United States
United States

80 Level is an American YouTube content creator with over 24.1 thousand subscribers. His content totals approximately 744.03 thousand views views across 486 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCI8IFlI7_0xU9Dc60xoZuiA





Top 100 Most Liked Videos by 80 Level


Video TitleRatingCategoryGame
1.Cyberpunk Chinese City by Junliang Zhang2,139Cyberpunk 2077
2.Procedural Building Generator Showreel by Razvan T. Cristea451Show
3.Scanning Human Head with Reality Capture - [Reality Capture, Toolbag 3, Photoshop, Maya]215
4.SpriteStack: Voxel Editor, Animator & Renderer by Rezoner154
5.Best Practices in Hard Surface Modeling with Sean Marino128
6.Counter-Strike Dust 2 Map Flythrough102Counter-Strike
7.From Passion Project to Hit Game: Lessons Learned from Darkest Dungeon - 80 Level Podcast83ShowDarkest Dungeon
8.Mastering Unreal Engine with YouTube Tutorials - 80 Level Podcast129Tutorial
9.Mastering Blender for Epic 3D Modeling - 80 Level Podcast81Show
10.REALTIME RIVER EDITOR: Video Demo74
11.The Art of Being an Artist in the Age of AI with Laura from Outgang - 80 Level Podcast68Show
12.Houdini Banshee 17: Whitewater Beach67
13.Houdini Banshee 17: Vellum Multisolver63
14.REALTIME RIVER EDITOR: Video Demo56
15.Houdini FX Reel from Giorgy Macharashvili54
16.Nothing is the same in Unreal56
17.Rigging & Skinning workflow in akeytsu by Etienne Beschet51
18.Kiki's House Scene by Melody Romero50
19.80 Level at GDC 2022: Game Industry Working Conditions - Survey Results and Recommendations50
20.Abandoned Train by Michael Gerard49
21.Developer’s Journey to Japan and Elden Ring - 80 Level Podcast50ShowElden Ring
22.Gamedev Education and Future Trends with Jacob Claussen - 80 Level Podcast46Show
23.80 Level Round Table #9: Jasmin Habezai-Fekri45
24.Learning 3D on YouTube: How Does It Work? - 80 Level Round Table44
25.Exploring Creativity: Advice for Aspiring Artists - 80 Level Podcast44Show
26.Stylized Floating Island "Paradiso Amissum" by Andre Felipe43
27.A Cinematic "Venture" by Michael Di Lonardo43
28.‘Bookworm’ library scene by Vladimir Lepotic43Bioshock Infinite
29.Rules of Open World Game Design - 80 Level Podcast44Show
30.Present and Future of Game Studios - 80 Level Podcast37Show
31.Hexagonal Map Generator by Lucas DZIURA37
32.Creating Chernobolyte - 3D Scanning Technique36Chernobylite
33.Remastering Classic Video Games - 80 Level Podcast34ShowSystem Shock
34.Growing Demand for VFX Artists in Games - 80 Level Podcast34Show
35.The Art of Lighting - 80 Level Podcast34Show
36.Ruined Lab Scene in UE4 by Cody Hewitt30
37.Postcard Games’ CEO & Artists on Employment, Studio’s Culture, and Careers - 80 Level Round Table29
38.REALTIME RIVER EDITOR: Early Version Video Demo28
39.Gun Modelling with Booleans by RenderDock Studio28
40.Onneisha - Elf Commander Character by Julie Beliveau28
41.80 Level Round Table: Learning Game Design with CG Spectrum’s Mentor Troy Dunniway27
42.80 Level Talent Webinar: Finding Your Art Dream Job27
43.Building a Strong Brand for Indie Games - 80 Level Podcast27Show
44.Unite LA 2018: Create massive game worlds with ECS27
45.Blair Morgan Character Showcase by Aaron Rugama26Overwatch 2
46.Elf Tree Scene by Arthur Sarah26My Singing Monsters
47.Visual Language in Games with Massive Black - 80 Level Podcast26Show
48.80 Level Round Table: Capsule Studio & DI4D On Creating Digital Humans26Farming Simulator 22
49.World of Warcraft in VFX Software26
50.Houdini Banshee 17: Whitewater26
51.Octopus Animation and Rigging with Masterpiece Motion and Tvori25
52.Artificial Glacier in #UE4 by Evgeniy Vegera25The Elder Scrolls V: Skyrim
53.Rainy Day Scene by Branimira Yordanova25
54.80 Level Round Table: Bohemia Interactive: Enfusion Engine, Metaverse, and How to Stay Relevant25
55.The 40 Second Rule for Game Worlds #gamedev #gamedesign25
56.The Role of Technical Artists in Game Design - 80 Level Podcast25Show
57.UE4 Interactive Spruce Forest by Nils Arenz24
58.80 Level Round Table #1: Coronavirus and GameDev24
59.Will AI Take Over 3D Art? - 80 Level Podcast Teaser23Show
60.80 Level Round Table: Death Trash: Developing an Indie Game23Death Trash
61.Why Does Gunplay in Destiny and Halo Feel So Good?25
62.Houdini Banshee 17: Vellum Gangnam Dance22
63.Revolutionizing VFX - 80 Level Podcast36Show
64.Beyond-FX CEO Keith Guerrette on Education in Games and the Future of VFX - 80 Level Round Table22
65.80 Level Round Table: Caliber | Creating a Third-Person Shooter22Caliber
66.Cooking Food in 3D - 80 Level Podcast52Show
67.Making Clockwork Gears in Substance Designer 6 - Matt Parkin21
68.How to Teach Game Development in a Rapidly Changing World? - 80 Level Podcast21Show
69.All about Gamedev Outsourcing - 80 Level Podcast26Show
70.80 Level 3D Gallery21The Gallery
71.GDC 2021 Talk: Equity and Transparency in Compensation20
72.Software, Innovations, and The Future of Art - SIGGRAPH 202320
73.80 Level Round Table: Ares Dragonis and THE SHORE20The Shore
74.Navigating Mental Health in Gaming Industry - 80 Level Podcast19Show
75.How to learn new gamedev software?21Tutorial
76.Game Drive: AMA Session with MY.GAMES and Google19
77.80 Level Round Table: Becoming the Art Director in a Huge Company18
78.Houdini Banshee 17: Whitewater18
79.Houdini in Action - 80 Level Podcast34Show
80.MagiMask AR headset18
81.Plask AI at Gamescom 2022: Revolution in Animation - 80 Level Podcast18Show
82.80 Level Round Table #6: Education in Game Development17
83.The Knight 3D Character by Mohammad Asraf17Dragon Age: Inquisition
84.Dreamscaper PreAlpha Trailer17Dreamscaper
85.Weapon Texturing Parse by RenderDock Studio17
86.How to Make Mobile Games in Modern Years? - 80 Level Podcast17Show
87.Playing Old Video Games in Modern Days17
88.Stylized Sky Island by Stephan Spencer17
89.80 Round Table: Alina Ivanchenko On Working As A Character Artist16
90.Developing VR Shooter - 80 Level Podcast16Show
91.80 Level Round Table: Discussing UE5 With Joe Garth16Discussion
92.80lv - ROUNDTABLE Episode 216Show
93.80 Level Round Table: Black Matter16Hell Let Loose
94.Saga Alayyoubi: Artistic Approach to Realistic 3D Interior Design16
95."Identity Theft" Cyberpunk Scene by Jared Fischler15
96.The Power of Music in Games. Unlocking the Secrets of Sound Design - 80 Level Podcast15Show
97.From Outsourcing to Art Management with Len de Gracia - 80 Level Podcast15Show
98.Houdini Banshee 17: Vellum Samba15
99.80 Level Round Table: Developing a Real-Life Mech Suit with Exosapien Technologies14Vlog
100.Hiring a developer for VR shooter14