1. | What makes Hades great? | Gaming: The Podcast | 8,132 | Show | Hades
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2. | 200 hours in Elden Ring, a review | 6,586 | Review | Elden Ring
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3. | Passpartout: The Starving Artist - How to make great art | 5,737 | Guide | Passpartout: The Starving Artist
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4. | Remaking Legacy of Kain: Soul Reaver | 2,714 | | Legacy of Kain: Soul Reaver
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5. | Yakuza: Like A Dragon - Chapter 1 Walkthrough Gameplay PC (Part 1) - Japanese w/ English Subtitles | 2,201 | Walkthrough | Yakuza: Like a Dragon
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6. | 400 Hours in Hades | Gaming: The Podcast | 2,058 | Show | Hades
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7. | What makes Resident Evil great? [25th Anniversary Celebration] | Gaming: The Podcast | 1,427 | Show | Resident Evil
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8. | Tim Schafer on Psychonauts 2, creativity and 20 years of Double Fine | Gaming: The Podcast | 1,119 | Show | Psychonauts 2
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9. | Yakuza: Like A Dragon - Chapter 1 Walkthrough Gameplay PC (Part 2) - Japanese w/ English Subtitles | 1,097 | Walkthrough | Yakuza: Like a Dragon
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10. | 20 Double Fine Years - The Big Book of Double Fine - is here! | 1,097 | | Psychonauts 2
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11. | Amnesia Rebirth - (Maze / Hunting Grounds) Gameplay Walkthrough Part 7 | 940 | Walkthrough | Amnesia: Rebirth
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12. | 200 hours in Returnal, a review | 886 | Review | Returnal
|
13. | Star Wars: Knights of the Old Republic - Still good? (KOTOR) | Gaming: The Podcast | 865 | Show | Star Wars: Knights of the Old Republic
|
14. | Nex Machina World 1 - Techno Forest Walkthrough w/ All Secret Exits uncovered (HD) | 736 | Walkthrough | Nex Machina
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15. | Why is Shadow Moses Metal Gear Solid's best location? | Gaming: The Podcast | 701 | Show | Metal Gear Solid
|
16. | Yakuza: Like A Dragon - Chapter 2 Walkthrough Gameplay PC (Part 3) - Japanese w/ English Subtitles | 683 | Walkthrough | Yakuza: Like a Dragon
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17. | Grim Fandango Remastered Year 1 | Commentary & Walkthrough | 20 Double Fine Years | 607 | Walkthrough | Grim Fandango Remastered
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18. | Independent By Design: Art & Stories of Indie Game Creation | 566 | |
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19. | Why is Hideo Kojima so important? | Gaming: The Podcast | 535 | Show | Death Stranding
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20. | Why is Oddworld: Soulstorm's world so special? | Gaming: The Podcast | 447 | Show | Oddworld: Soulstorm
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21. | Single location or open-world video games? #Batman Arkham Asylum or Arkham Knight? | 433 | | Batman: Arkham Asylum
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22. | Why is Capcom so good at franchises? | Gaming: The Podcast | 421 | Show |
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23. | Are you a roguelike or a roguelite kinda person? | Gaming: The Podcast | 397 | Show | Spelunky 2
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24. | Why is Resident Evil's 'mansion' environment so great? | Gaming: The Podcast | 389 | Show | Resident Evil Village
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25. | Amnesia Rebirth - (Tomb of Tin Hanan & Portal Chamber) Gameplay Walkthrough Part 6 | 377 | Walkthrough | Amnesia: Rebirth
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26. | Oddworld: Abe's Oddysee - Game & Book Collection | 374 | | Oddworld: Abe's Oddysee
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27. | Shadow Warrior 2 Opening Level & Character Intros (No Commentary) | 370 | | Shadow Warrior 2
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28. | The Big Tim Schafer Interview | Gaming: The Podcast | 364 | Show | Psychonauts 2
|
29. | Yakuza: Like A Dragon - Chapter 2 Walkthrough Gameplay PC (Part 3) - Japanese w/ English Subtitles | 353 | Walkthrough | Yakuza: Like a Dragon
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30. | Full Throttle Remastered (Opening Hour) | Commentary & Walkthrough | 20 Double Fine Years | 346 | Walkthrough | Full Throttle Remastered
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31. | What is environmental storytelling? | Gaming: The Podcast | 337 | Show | Dark Souls
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32. | Are you playing as yourself when you play video games? | 336 | | The Last of Us Part II
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33. | IBD #11 Giant Sparrow interview & the making of What Remains of Edith Finch | 328 | Show | What Remains of Edith Finch
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34. | How does Elden Ring manage to be both grand and intimate? | Gaming: The Podcast | 317 | Show | Elden Ring
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35. | Diablo 2 Resurrected - Is it relevant for new players? | Gaming: The Podcast | 310 | Show | Diablo II
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36. | Psychonauts 2: Behind the Brains | Gaming: The Podcast | 309 | Show | Psychonauts 2
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37. | Amnesia Rebirth - (Catacombs) Gameplay Walkthrough Part 8 | 293 | Walkthrough | Amnesia: Rebirth
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38. | How do you play Elden Ring? | Gaming: The Podcast | 276 | Show | Elden Ring
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39. | Why and how do videogame safe rooms work? | Gaming: The Podcast | 262 | Show | Resident Evil 2
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40. | Humankind: Should games be historically accurate? | Gaming: The Podcast | 260 | Show | Humankind
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41. | The Genius of Metal Gear Solid's Opening | Gaming: The Podcast | 254 | Show | Metal Gear Solid
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42. | What makes Catherine great? | Gaming: The Podcast | 253 | Show | Catherine
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43. | What are the most interesting video game settings & locations? | Gaming: The Podcast | 253 | Show | Final Fantasy VII Remake
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44. | Rime - Gameplay Walkthrough Part 1 - (No Commentary) | 249 | Walkthrough | Rime
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45. | What makes a great RPG? | Gaming: The Podcast | 226 | Show | Final Fantasy VII Remake
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46. | Amnesia Rebirth - (Fortress Cistern) Gameplay Walkthrough Part 4 | 220 | Walkthrough | Amnesia: Rebirth
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47. | Deathloop: What makes it better than Dishonored? | Gaming: The Podcast | 198 | Show | Deathloop
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48. | What is the best game of 2020? | Gaming: The Podcast | 197 | Show | Final Fantasy VII Remake
|
49. | Let's talk about Doki Doki Literature Club... | Gaming: The Podcast | 191 | Discussion | Doki Doki Literature Club!
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50. | Amnesia Rebirth - (Fortress & Arsenal) Gameplay Walkthrough Part 3 | 182 | Walkthrough | Amnesia: Rebirth
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51. | Elden Ring is easier: What does that mean? | Gaming: The Podcast | 173 | Show | Elden Ring
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52. | The Making of 20 Double Fine Years | Gaming: The Podcast | 172 | Show | Psychonauts 2
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53. | IBD Podcast #09 - Jason Rohrer on games' place in society and his influences | 171 | Show | The Castle Doctrine
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54. | Metal Gear Solid 2's Tanker: The quintessential MGS sequence? | Gaming: The Podcast | 162 | Show | Metal Gear Solid 2: Sons of Liberty
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55. | Finding the joy in trashy games (Stranger of Paradise Final Fantasy Origin) | Gaming: The Podcast | 162 | Show | Stranger of Paradise: Final Fantasy Origin
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56. | IBD Podcast #15 Stoic Studio (The Banner Saga Killers & Thieves) on depression, expectation, failure | 154 | Show | The Banner Saga
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57. | Neon White's sweet spot, a review | 153 | | Neon White
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58. | Horizon Forbidden West's worldbuilding | Gaming: The Podcast | 152 | Show | Horizon Forbidden West
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59. | Rime Gameplay Walkthrough Part 2 - (No Commentary) | 150 | Walkthrough | Rime
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60. | Repetition in Video Games is Great | Gaming: The Podcast | 148 | Show | Halo Infinite
|
61. | What are the best games of the generation? | Gaming: The Podcast | 146 | Show | The Elder Scrolls V: Skyrim
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62. | Which Games Do You Love But Would Never Play Again? | Gaming: The Podcast | 144 | Show | Pokémon Sword and Shield
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63. | How is Dungeons and Dragons different to videogames? | Gaming: The Podcast | 142 | Show |
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64. | Is Returnal fair as a Triple-A experience? | Gaming: The Podcast | 139 | Show | Returnal
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65. | The Book On Making and Understanding the Best Indie Games | 128 | Show |
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66. | What makes Demon's Souls' opening hour so great? | Gaming: The Podcast | 121 | Show | Demon's Souls
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67. | Is Hitman III about repetition or freedom? | Gaming: The Podcast | 117 | Show | Hitman 3
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68. | Back 4 Blood: Helped or hindered by Left 4 Dead's legacy? | Gaming: The Podcast | 114 | Show | Back 4 Blood
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69. | Why are games so good at implied narrative? | Gaming: The Podcast | 109 | Show | The Legend of Zelda: Breath of the Wild
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70. | Day of the Tentacle Remastered (Opening Hour) | Commentary & Walkthrough | 20 Double Fine Years | 107 | Walkthrough | Day of the Tentacle Remastered
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71. | Amnesia Rebirth - (Oasis and Alchemist's Chambers) Gameplay Walkthrough Part 5 | 103 | Walkthrough | Amnesia: Rebirth
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72. | IBD Podcast Special - Best Indie Games of E3 2017 | 101 | Show | Matterfall
|
73. | IBD Podcast #01 - Devolver Digital on its origins, goals & ideology | 98 | Show | Strafe
|
74. | Deathloop - Part 1 - Blackreef & Updaam (PS5) | 95 | | Deathloop
|
75. | How has Deathloop improved on Dishonored? | 90 | Review | Deathloop
|
76. | The Design of Peace in Death's Door | Gaming: The Podcast | 86 | Show | Death's Door
|
77. | What makes Resident Evil Village such a good action game? | Gaming: The Podcast | 80 | Show | Resident Evil Village
|
78. | IBD Podcast #13 - Housemarque, Nex Machina and the Twin-Stick Shooter | 74 | Show | Nex Machina
|
79. | Lost Ark is popular and Sifu is rather good | Gaming: The Podcast | 74 | Show | Lost Ark
|
80. | What makes Final Fantasy VII great? | Gaming: The Podcast | 73 | Show | Final Fantasy VII
|
81. | Amnesia Rebirth - (Intro & Caves) Gameplay Walkthrough Part 1 | 72 | Walkthrough | Amnesia: Rebirth
|
82. | What are the best ever launch games? | Gaming: The Podcast | 70 | Show | The Legend of Zelda: Breath of the Wild
|
83. | In-depth on Gone Home - How does the intro work? | 69 | | Gone Home
|
84. | What makes Portal great? | Gaming: The Podcast | 66 | Show | Portal
|
85. | Bows, guns and summons - What's the best weapon in video games? | Gaming: The Podcast | 64 | Show | Final Fantasy VII Remake
|
86. | IBD Podcast #14 w/ Steve Gaynor - Gone Home, Tacoma and what is the culture of games? | 62 | Show | Tacoma
|
87. | How important are backstories? (Cyberpunk 2077) | Gaming: The Podcast | 57 | Show | Cyberpunk 2077
|
88. | IBD Podcast #02 - Introversion Software on Prison Architect & understanding game dev earnings | 57 | Show | Prison Architect
|
89. | Game of the Year 2021 | Gaming: The Podcast | 55 | Show | Returnal
|
90. | IBD Podcast #10 - Understanding Rime & its beautifully quiet design | 54 | Show | Rime
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91. | What Remains of Edith Finch - Full Walkthrough Part 1 (No Commentary) | 51 | Walkthrough | What Remains of Edith Finch
|
92. | What's the value of a remake, remaster or re-imagining? | Gaming: The Podcast | 50 | Show | Final Fantasy VII Remake
|
93. | New World Ends With You | Gaming: The Podcast | 50 | Show | Neo: The World Ends With You
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94. | IBD Podcast #06 - Dean Hall talks Dayz, Early Access and Community | 50 | Show | DayZ
|
95. | IBD Podcast #08 - Chinese Room (Everybody's Gone to the Rapture, Dear Esther) | 50 | Show | Everybody's Gone to the Rapture
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96. | Video Game Resolutions 2022 | Gaming: The Podcast | 49 | Show | Returnal
|
97. | IBD Podcast #05 - The Design of Robocraft w/ Freejam Games | 49 | Show | Robocraft
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98. | What makes games scary? | Gaming: The Podcast | 49 | Show | Phasmophobia
|
99. | Where are all the Christmas games? | Gaming: The Podcast | 46 | Show |
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100. | Do you have to like sports to like sports games? | Gaming: The Podcast | 46 | Show | FIFA 21
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