Indie By Design

Indie By Design

Views:
53,500
Subscribers:
563
Videos:
113
Duration:
3:11:06:07
United Kingdom
United Kingdom

Indie By Design is a British YouTube content creator with 563 subscribers. He published 113 videos which altogether total more than 53.5 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCgtCF97QFb1z0pUmGdCof7w





Top 100 Most Viewed Videos by Indie By Design


Video TitleViewsCategoryGame
1.What makes Hades great? | Gaming: The Podcast8,132ShowHades
2.200 hours in Elden Ring, a review6,586ReviewElden Ring
3.Passpartout: The Starving Artist - How to make great art5,737GuidePasspartout: The Starving Artist
4.Remaking Legacy of Kain: Soul Reaver2,714Legacy of Kain: Soul Reaver
5.Yakuza: Like A Dragon - Chapter 1 Walkthrough Gameplay PC (Part 1) - Japanese w/ English Subtitles2,201WalkthroughYakuza: Like a Dragon
6.400 Hours in Hades | Gaming: The Podcast2,058ShowHades
7.What makes Resident Evil great? [25th Anniversary Celebration] | Gaming: The Podcast1,427ShowResident Evil
8.Tim Schafer on Psychonauts 2, creativity and 20 years of Double Fine | Gaming: The Podcast1,119ShowPsychonauts 2
9.Yakuza: Like A Dragon - Chapter 1 Walkthrough Gameplay PC (Part 2) - Japanese w/ English Subtitles1,097WalkthroughYakuza: Like a Dragon
10.20 Double Fine Years - The Big Book of Double Fine - is here!1,097Psychonauts 2
11.Amnesia Rebirth - (Maze / Hunting Grounds) Gameplay Walkthrough Part 7940WalkthroughAmnesia: Rebirth
12.200 hours in Returnal, a review886ReviewReturnal
13.Star Wars: Knights of the Old Republic - Still good? (KOTOR) | Gaming: The Podcast865ShowStar Wars: Knights of the Old Republic
14.Nex Machina World 1 - Techno Forest Walkthrough w/ All Secret Exits uncovered (HD)736WalkthroughNex Machina
15.Why is Shadow Moses Metal Gear Solid's best location? | Gaming: The Podcast701ShowMetal Gear Solid
16.Yakuza: Like A Dragon - Chapter 2 Walkthrough Gameplay PC (Part 3) - Japanese w/ English Subtitles683WalkthroughYakuza: Like a Dragon
17.Grim Fandango Remastered Year 1 | Commentary & Walkthrough | 20 Double Fine Years607WalkthroughGrim Fandango Remastered
18.Independent By Design: Art & Stories of Indie Game Creation566
19.Why is Hideo Kojima so important? | Gaming: The Podcast535ShowDeath Stranding
20.Why is Oddworld: Soulstorm's world so special? | Gaming: The Podcast447ShowOddworld: Soulstorm
21.Single location or open-world video games? #Batman Arkham Asylum or Arkham Knight?433Batman: Arkham Asylum
22.Why is Capcom so good at franchises? | Gaming: The Podcast421Show
23.Are you a roguelike or a roguelite kinda person? | Gaming: The Podcast397ShowSpelunky 2
24.Why is Resident Evil's 'mansion' environment so great? | Gaming: The Podcast389ShowResident Evil Village
25.Amnesia Rebirth - (Tomb of Tin Hanan & Portal Chamber) Gameplay Walkthrough Part 6377WalkthroughAmnesia: Rebirth
26.Oddworld: Abe's Oddysee - Game & Book Collection374Oddworld: Abe's Oddysee
27.Shadow Warrior 2 Opening Level & Character Intros (No Commentary)370Shadow Warrior 2
28.The Big Tim Schafer Interview | Gaming: The Podcast364ShowPsychonauts 2
29.Yakuza: Like A Dragon - Chapter 2 Walkthrough Gameplay PC (Part 3) - Japanese w/ English Subtitles353WalkthroughYakuza: Like a Dragon
30.Full Throttle Remastered (Opening Hour) | Commentary & Walkthrough | 20 Double Fine Years346WalkthroughFull Throttle Remastered
31.What is environmental storytelling? | Gaming: The Podcast337ShowDark Souls
32.Are you playing as yourself when you play video games?336The Last of Us Part II
33.IBD #11 Giant Sparrow interview & the making of What Remains of Edith Finch328ShowWhat Remains of Edith Finch
34.How does Elden Ring manage to be both grand and intimate? | Gaming: The Podcast317ShowElden Ring
35.Diablo 2 Resurrected - Is it relevant for new players? | Gaming: The Podcast310ShowDiablo II
36.Psychonauts 2: Behind the Brains | Gaming: The Podcast309ShowPsychonauts 2
37.Amnesia Rebirth - (Catacombs) Gameplay Walkthrough Part 8293WalkthroughAmnesia: Rebirth
38.How do you play Elden Ring? | Gaming: The Podcast276ShowElden Ring
39.Why and how do videogame safe rooms work? | Gaming: The Podcast262ShowResident Evil 2
40.Humankind: Should games be historically accurate? | Gaming: The Podcast260ShowHumankind
41.The Genius of Metal Gear Solid's Opening | Gaming: The Podcast254ShowMetal Gear Solid
42.What makes Catherine great? | Gaming: The Podcast253ShowCatherine
43.What are the most interesting video game settings & locations? | Gaming: The Podcast253ShowFinal Fantasy VII Remake
44.Rime - Gameplay Walkthrough Part 1 - (No Commentary)249WalkthroughRime
45.What makes a great RPG? | Gaming: The Podcast226ShowFinal Fantasy VII Remake
46.Amnesia Rebirth - (Fortress Cistern) Gameplay Walkthrough Part 4220WalkthroughAmnesia: Rebirth
47.Deathloop: What makes it better than Dishonored? | Gaming: The Podcast198ShowDeathloop
48.What is the best game of 2020? | Gaming: The Podcast197ShowFinal Fantasy VII Remake
49.Let's talk about Doki Doki Literature Club... | Gaming: The Podcast191DiscussionDoki Doki Literature Club!
50.Amnesia Rebirth - (Fortress & Arsenal) Gameplay Walkthrough Part 3182WalkthroughAmnesia: Rebirth
51.Elden Ring is easier: What does that mean? | Gaming: The Podcast173ShowElden Ring
52.The Making of 20 Double Fine Years | Gaming: The Podcast172ShowPsychonauts 2
53.IBD Podcast #09 - Jason Rohrer on games' place in society and his influences171ShowThe Castle Doctrine
54.Metal Gear Solid 2's Tanker: The quintessential MGS sequence? | Gaming: The Podcast162ShowMetal Gear Solid 2: Sons of Liberty
55.Finding the joy in trashy games (Stranger of Paradise Final Fantasy Origin) | Gaming: The Podcast162ShowStranger of Paradise: Final Fantasy Origin
56.IBD Podcast #15 Stoic Studio (The Banner Saga Killers & Thieves) on depression, expectation, failure154ShowThe Banner Saga
57.Neon White's sweet spot, a review153Neon White
58.Horizon Forbidden West's worldbuilding | Gaming: The Podcast152ShowHorizon Forbidden West
59.Rime Gameplay Walkthrough Part 2 - (No Commentary)150WalkthroughRime
60.Repetition in Video Games is Great | Gaming: The Podcast148ShowHalo Infinite
61.What are the best games of the generation? | Gaming: The Podcast146ShowThe Elder Scrolls V: Skyrim
62.Which Games Do You Love But Would Never Play Again? | Gaming: The Podcast144ShowPokémon Sword and Shield
63.How is Dungeons and Dragons different to videogames? | Gaming: The Podcast142Show
64.Is Returnal fair as a Triple-A experience? | Gaming: The Podcast139ShowReturnal
65.The Book On Making and Understanding the Best Indie Games128Show
66.What makes Demon's Souls' opening hour so great? | Gaming: The Podcast121ShowDemon's Souls
67.Is Hitman III about repetition or freedom? | Gaming: The Podcast117ShowHitman 3
68.Back 4 Blood: Helped or hindered by Left 4 Dead's legacy? | Gaming: The Podcast114ShowBack 4 Blood
69.Why are games so good at implied narrative? | Gaming: The Podcast109ShowThe Legend of Zelda: Breath of the Wild
70.Day of the Tentacle Remastered (Opening Hour) | Commentary & Walkthrough | 20 Double Fine Years107WalkthroughDay of the Tentacle Remastered
71.Amnesia Rebirth - (Oasis and Alchemist's Chambers) Gameplay Walkthrough Part 5103WalkthroughAmnesia: Rebirth
72.IBD Podcast Special - Best Indie Games of E3 2017101ShowMatterfall
73.IBD Podcast #01 - Devolver Digital on its origins, goals & ideology98ShowStrafe
74.Deathloop - Part 1 - Blackreef & Updaam (PS5)95Deathloop
75.How has Deathloop improved on Dishonored?90ReviewDeathloop
76.The Design of Peace in Death's Door | Gaming: The Podcast86ShowDeath's Door
77.What makes Resident Evil Village such a good action game? | Gaming: The Podcast80ShowResident Evil Village
78.IBD Podcast #13 - Housemarque, Nex Machina and the Twin-Stick Shooter74ShowNex Machina
79.Lost Ark is popular and Sifu is rather good | Gaming: The Podcast74ShowLost Ark
80.What makes Final Fantasy VII great? | Gaming: The Podcast73ShowFinal Fantasy VII
81.Amnesia Rebirth - (Intro & Caves) Gameplay Walkthrough Part 172WalkthroughAmnesia: Rebirth
82.What are the best ever launch games? | Gaming: The Podcast70ShowThe Legend of Zelda: Breath of the Wild
83.In-depth on Gone Home - How does the intro work?69Gone Home
84.What makes Portal great? | Gaming: The Podcast66ShowPortal
85.Bows, guns and summons - What's the best weapon in video games? | Gaming: The Podcast64ShowFinal Fantasy VII Remake
86.IBD Podcast #14 w/ Steve Gaynor - Gone Home, Tacoma and what is the culture of games?62ShowTacoma
87.How important are backstories? (Cyberpunk 2077) | Gaming: The Podcast57ShowCyberpunk 2077
88.IBD Podcast #02 - Introversion Software on Prison Architect & understanding game dev earnings57ShowPrison Architect
89.Game of the Year 2021 | Gaming: The Podcast55ShowReturnal
90.IBD Podcast #10 - Understanding Rime & its beautifully quiet design54ShowRime
91.What Remains of Edith Finch - Full Walkthrough Part 1 (No Commentary)51WalkthroughWhat Remains of Edith Finch
92.What's the value of a remake, remaster or re-imagining? | Gaming: The Podcast50ShowFinal Fantasy VII Remake
93.New World Ends With You | Gaming: The Podcast50ShowNeo: The World Ends With You
94.IBD Podcast #06 - Dean Hall talks Dayz, Early Access and Community50ShowDayZ
95.IBD Podcast #08 - Chinese Room (Everybody's Gone to the Rapture, Dear Esther)50ShowEverybody's Gone to the Rapture
96.Video Game Resolutions 2022 | Gaming: The Podcast49ShowReturnal
97.IBD Podcast #05 - The Design of Robocraft w/ Freejam Games49ShowRobocraft
98.What makes games scary? | Gaming: The Podcast49ShowPhasmophobia
99.Where are all the Christmas games? | Gaming: The Podcast46Show
100.Do you have to like sports to like sports games? | Gaming: The Podcast46ShowFIFA 21