| 1. | ddc2025 - indie expo: Cozyrama | 35 | |
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| 2. | ddc2025 - indie expo: EINS | 23 | |
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| 3. | ddc2025 - indie expo: Unboxing Mr. Coo | 104 | |
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| 4. | ddc2025 - indie expo: The Edge of Water | 249 | |
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| 5. | ddc2025 - indie expo: About Cannons & Sparrows | 31 | |
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| 6. | ddc2025 - indie expo: Roulette Dungeon | 19 | |
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| 7. | ddc2025 - indie expo: Never / Together | 26 | |
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| 8. | ddc2025 - indie expo: Reggie, His Cousin, Two Scientists and Most Likely the End of the World | 34 | | Reggie, his cousin, two scientists and most likely the end of the world
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| 9. | ddc2025 - indie expo: Odd Job | 38 | |
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| 10. | ddc2025 - indie expo: Shellbound – A Mucus Tale | 35 | | Shellbound
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| 11. | ddc2025 - indie expo: MONOWAVE | 31 | | MONOWAVE
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| 12. | ddc2025 - indie expo: ABSCONDER | 30 | |
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| 13. | ddc2025 - indie expo: Piratoos | 81 | |
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| 14. | ddc2025 - indie expo: All Will Rise | 16 | |
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| 15. | ddc2025 - indie expo: Royal Revolt Survivors | 102 | | Royal Revolt Survivors
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| 16. | This is devcom - highlights from #ddc2025 | 451 | |
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| 17. | The Responsible Gaming Imperative: A Technical Look Into How To Slash Carbon Emissions in Games | 63 | |
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| 18. | Career Challenges in the Games Industry in Numbers and Research | feat. Values Value | 264 | |
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| 19. | This is devcom Developer Conference #ddc2024 | 1,349 | |
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| 20. | The Emotional Journey of Games - About Mole Rats, Depression & the Road to Release | Featured by GGJ | 167 | |
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| 21. | Leadership and Business Skills for Building a Profitable Indie Studio | 105 | |
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| 22. | Talking With Programmers 101 - João Eiras Antunes (Massive Entertainment) | 134 | |
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| 23. | Tech Art Career Panel - What is a Technical Artist and How Do I Become One? | 1,378 | |
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| 24. | Developers are human too - Tulay McNally at #ddc2023 | 189 | |
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| 25. | When Story meets Design - The meaningful Difference between a Writer and a Narrative Designer | 318 | |
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| 26. | Why Apprentices do not drink all the Booze and hack all the Things - Alina Miltenberger (InnoGames) | 219 | |
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| 27. | Game On for Talent: Unleashing Hidden Potential in Gaming's Uncharted Talent Territories | 103 | |
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| 28. | How To Do Everything Wrong, Right - Luke Rideout (Beamdog) at #ddc2022 | 230 | | MythForce
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| 29. | Why You Shouldnt Translate Your Game - Kayla Madsen (Transperfect Gaming Solutions) at #ddc2022 | 194 | |
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| 30. | Designing Immersive And Replayable Maps - Meghan Hannier (Arkane Lyon) at #ddc2022 | 315 | | Deathloop
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| 31. | Challenge Accepted: Building Everything At Once - Gibeault & Lambottin (Phoenix Labs) at #ddc2022 | 133 | |
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| 32. | Deathloop's User Research UX Death Loop (a war story) - Dana Nightingale (Arkane Lyon) at #ddc2022 | 305 | | Deathloop
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| 33. | The Tragic History of Comedy in Video Games - Baudelaire Welch (Larian Studios) at #ddc2022 | 427 | | Baldur's Gate III
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| 34. | This is devcom Developer Conference 2023 | 1,182 | |
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| 35. | Designing Death's Door Bunker for "Horizon Forbidden West" - Blake Rebouche (Guerrilla) at #ddc2022 | 474 | | Horizon Forbidden West
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| 36. | The Truth About The 4 Day Work Week - Joe Brammer (BULKHEAD) at #ddc2022 | 908 | | The Turing Test
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| 37. | Bringing Middle-Earth to Life: Joys & Challenges with the team of Standing Stone Games at #ddc2022 | 319 | | The Lord of the Rings Online
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| 38. | Find & use the ddc2022 program on the devcom developer conference & gamescom B2B networking platform | 113 | |
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| 39. | Introduction to the devcom developer conference & gamescom B2B networking platform | 399 | |
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| 40. | Using the matchmaking tool on the devcom developer conference & Gamescom B2B networking platform | 298 | |
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| 41. | ANNO 1800: Designing Three Years of Postlaunch for a long-running strategy game | ddc2021 | 443 | | Anno 1800
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| 42. | How to AI'fy games? - AI for gamedev, existing solutions & challenges for the future by Rafal Tyl | 308 | |
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| 43. | Wie sieht der Alltag von Spieleentwickler:Innen aus? | #GamesundKaffee mit Michael Hengstmann | 238 | |
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| 44. | Wie pitcht man sein Game bei einem Publisher? | #GamesundKaffee mit Josef Vorbeck | 104 | |
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| 45. | Wie sehen spielbare Prototypen aus? | #GamesundKaffe mit Stephan und Sebastian | 106 | |
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| 46. | Producing realistic portfolio shots with Substance 3D Stager | ArtandAnimation | 502 | |
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| 47. | Skip the Artschool Circus with Ryan Kingslien | #ArtandAnimation | 332 | |
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| 48. | That's a jumpscare | 50 | | Uninvited Guest
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| 49. | Storyboarding Video Games - Creativity & Career with Klaus Scherwinski | #ArtandAnimation | 604 | |
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| 50. | Houdini - Learn Work Teach Repeat with Nikola Damjanov | #ArtandAnimation | 811 | |
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| 51. | ddc2021: Immersive Audio for VR Escape Rooms - from Assassins Creed to Prince of Persia | 154 | | Assassin's Creed
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| 52. | Quixel's Ecosystem with Luis Cataldi | #ArtandAnimation | 521 | |
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| 53. | Best INDIE GAMES of 2021 | #VerticalSlice | 113 | | Hell Pie
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| 54. | CRYENGINE Game of the Year Award Ceremony | #VerticalSlice | 77 | | The Alien Cube
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| 55. | SNIPER GHOST WARRIOR CONTRACTS 2 by CI Games | CRYENGINE Game of the Year | #VerticalSlice | 228 | | Sniper Ghost Warrior Contracts 2
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| 56. | UNINVITED GUEST by AdroVGames | CRYENGINE Game of the Year | #VerticalSlice | 93 | | Uninvited Guest
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| 57. | Every Kill a New Branch: Narrative Design in Weird West and Beyond by Lucas Loredo | ddc2021 | 351 | |
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| 58. | ddc2021: Evolving the UI/UX of A TOTAL WAR SAGA: TROY using player feedback by Alex Tokmakchiev | 191 | | Total War Saga: Troy
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| 59. | THE ALIEN CUBE by Alessandro Guzzo | CRYENGINE Game of the Year Nominee | #VerticalSlice | 102 | | The Alien Cube
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| 60. | Let's Play Pre-Release "M.O.O.D.S." by StickyStoneStudio | devcom NRW Indie Expo | 25 | | M.O.O.D.S.
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| 61. | Let's Play Pre-Release "Trigon Space Story" by Sernur.Tech | devcom NRW Indie Expo | 65 | | Trigon: Space Story
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| 62. | Let's Play Pre-Release "Ultimate ADOM: Caverns of Chaos" by Team ADOM | devcom NRW Indie Expo | 62 | | Ultimate ADOM - Caverns of Chaos
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| 63. | Let's Play Pre-Release "Ninja or Die" by Nao Games | devcom NRW Indie Expo | 90 | |
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| 64. | Let's Play Pre-Release "Backyard Pirates" by Cosmic Brew Studio | devcom NRW Indie Expo | 51 | |
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| 65. | Let's Play Pre-Release "Zombie Soup" by Aeon Sparx Interactive | devcom NRW Indie Expo | 30 | | Zombie Soup
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| 66. | Let's Play Pre-Release "Model Builder" by Moonlit S.A. | devcom NRW Indie Expo | 134 | | Model Builder
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| 67. | Let's Play Pre-Release "Terracotta" by Appnormals Team | devcom Indie Expo | 54 | | TERRACOTTA
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| 68. | Let's Play Pre-Release "Freud's Bones" by Axel Fox Project | devcom NRW Indie Expo | 34 | |
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| 69. | Let's Play Pre-Release "The Great Ocean" by Actrio Studio | devcom NRW Indie Expo | 80 | |
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| 70. | Let's Play Pre-Release "Stargaze" by Played with Fire | devcom NRW Indie Expo | 18 | | Stargaze
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| 71. | Let's Play Pre-Release: "Epic Guardian" by Quantumfrog | devcom NRW Indie Expo | 124 | |
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| 72. | Let's Talk About "Harmonia: Goya's Land" by Play TiX | devcom NRW Indie Expo | 391 | | Harmonia
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| 73. | Let's Play Pre-Release "Super Catboy" by Pixelpogo| devcom NRW Indie Expo | 72 | | Super Catboy
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| 74. | SUPER DUNGEON MAKER - Let's Play with the Developer | DEP Special | Vertical Slice | 86 | | Super Dungeon Maker
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| 75. | Let's Play Pre-Release "Lost Twins 2" by We R Play | devcom NRW Indie Expo | 76 | | Lost Twins 2
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| 76. | Let's Play "Game of Goats" by Bootcamp Bros. | devcom NRW Indie Expo | 22 | |
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| 77. | Let's Play Pre-Release "In da Hoop!" by Realcast | devcom NRW Indie Expo | 18 | | In da Hoop!
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| 78. | Let's Play Pre-Release "VICTUS VINCIMUS VETERANS REVENGER" (V3) by Natural Records Studios | ddc2021 | 35 | |
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| 79. | Let's Play Pre-Release "You VS Drugs" by Brainwit Studios | devcom NRW Indie Expo | 54 | |
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| 80. | Let's Play Pre-Release "You Suck at Parking" by Happy Volcano | devcom NRW Indie Expo | 34 | | You Suck at Parking
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| 81. | Let's Play Pre-Release "Kamikaze Veggies" by Red Limb Studio | devcom NRW Indie Expo | 30 | | Kamikaze Veggies
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| 82. | Let's Play PreRelease: "The Orphan A Pop-Up Book Adventure" by Besworn Games | devcom NRW Indie Expo | 47 | | The Orphan: A Pop-Up Book Adventure
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| 83. | Let's Play Pre-Release "Treasure Tile" by Golem House | devcom NRW Indie Expo | 49 | | Golem
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| 84. | Let's Play Pre-Release "The Lightbringer" by Rock Square Thunder | devcom Indie Expo | 65 | | The Lightbringer
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| 85. | Let's Play Pre-Release "The Fermi Paradox" by Anomaly Games | devcom Indie Expo | 58 | | The Fermi Paradox
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| 86. | "Autobahn Police Simulator 2" - Let's Play with the Developer from Z-Software | Vertical Slice | 760 | | Autobahn Police Simulator 2
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| 87. | Let's Play Pre-Release: "The Magnificent Trufflepigs" by Thunkd | devcom NRW Indie Expo | 13 | | The Magnificent Trufflepigs
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| 88. | Let's Talk About Crysis 2 Remastered with Steffen Halbig & Vladimir Kajalin | GameDev Show | 248 | | Crysis 2
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| 89. | Let's Play Pre-Release "The Gap" by LABEL THIS | devcom Indie Expo | 47 | | The Gap
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| 90. | Let's Play Pre-Release "The Crackpet Show" by Vixa Games | devcom Indie Expo | 73 | | The Crackpet Show
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| 91. | Facebook metaverse & the recent changes in the Apple App Store guidelines | Industry Insiders | 64 | |
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| 92. | Let's Play Pre-Release "Strategic Mind" by Starni Games | devcom Indie Expo | 34 | | Strategic Mind: Fight for Freedom
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| 93. | Let's Play Pre-Release "Slopecrashers" by byteparrot | devcom Indie Expo | 56 | | Slopecrashers
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| 94. | "A Juggler's Tale" - Let's Play with the Developer from kaleidoscube | Vertical Slice | 70 | | A Juggler's Tale
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| 95. | Leet's Play Pre-Release "Orbital Bullet" by SmokeStab | devcom Indie Expo | 15 | | Orbital Bullet
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| 96. | Let's Play Pre-Release "Model Human" by Roberto Serrano | devcom Indie Expo | 10 | |
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| 97. | Let's Play Pre-Release "Midautumun" by Team Midautumun | devcom Indie Expo | 13 | | Midautumn
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| 98. | Let's Play Pre-Release "McSpace Colosseum" by Drowsy Whale | devcom Indie Expo | 53 | | McSpace Colosseum
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| 99. | Let's Play Pre-Release "Maniacs" by Achtung Autobahn Studios | devcom Indie Expo | 30 | |
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| 100. | Let's Play Pre-Release "Conscript" by Catchweight Studio | devcom Indie Expo 2021 | 20 | | CONSCRIPT
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