| 1. | David Brevik: "A Devil Makes History - Classic Post Mortem on Diablo 2" | devcom digital | 109 | | Diablo II
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| 2. | Houdini - Learn Work Teach Repeat with Nikola Damjanov | #ArtandAnimation | 7 | |
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| 3. | HELL PIE - Let's Play with the Developer | Vertical Slice | 5 | | Hell Pie
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| 4. | Raul Aparicio: "Modular World Building" | devcom digital | 4 | |
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| 5. | The Global Industry Game Awards 2021 | presented by IGDA and devcom | 4 | | Hades
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| 6. | Let's Play Pre-Release "Ultimate ADOM: Caverns of Chaos" by Team ADOM | devcom NRW Indie Expo | 4 | | Ultimate ADOM - Caverns of Chaos
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| 7. | Every Kill a New Branch: Narrative Design in Weird West and Beyond by Lucas Loredo | ddc2021 | 4 | |
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| 8. | "Project Xandata" - The Studio of Secret 6 | NRW Green Virtual Indie Expo | 3 | | Project Xandata
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| 9. | ANNO 1800: Designing Three Years of Postlaunch for a long-running strategy game | ddc2021 | 3 | | Anno 1800
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| 10. | Skip the Artschool Circus with Ryan Kingslien | #ArtandAnimation | 3 | |
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| 11. | When Story meets Design - The meaningful Difference between a Writer and a Narrative Designer | 2 | |
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| 12. | Let's Play Pre-Release "Model Builder" by Moonlit S.A. | devcom NRW Indie Expo | 2 | | Model Builder
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| 13. | JOE QUADARA and ERIC JACOBUS on how to design combat for a character | The GameDev Show | 2 | |
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| 14. | Carlos Rocha Silva: "Cris Tales Design: Between Innovation and Nostalgia" | devcom digital | 2 | |
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| 15. | This is devcom Developer Conference 2023 | 2 | |
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| 16. | Let's Play Pre-Release "Super Catboy" by Pixelpogo| devcom NRW Indie Expo | 2 | | Super Catboy
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| 17. | Let's Play Pre-Release "Slopecrashers" by byteparrot | devcom Indie Expo | 2 | | Slopecrashers
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| 18. | UNREAL ENGINE: Game of Life (1/3) | devcom Tutorials Ep.3 | 2 | |
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| 19. | Producing realistic portfolio shots with Substance 3D Stager | ArtandAnimation | 2 | |
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| 20. | Let's Play Pre-Release "VICTUS VINCIMUS VETERANS REVENGER" (V3) by Natural Records Studios | ddc2021 | 1 | |
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| 21. | Mimimi Games: "Desperados III - Designing a Level the Mimimi Way" | devcom digital | 1 | | Mi Mi Mi
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| 22. | Quixel's Ecosystem with Luis Cataldi | #ArtandAnimation | 1 | |
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| 23. | Let's Talk About "Harmonia: Goya's Land" by Play TiX | devcom NRW Indie Expo | 1 | | Harmonia
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| 24. | Wie pitcht man sein Game bei einem Publisher? | #GamesundKaffee mit Josef Vorbeck | 1 | |
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| 25. | Intro to C++ for Unreal Engine with TheRealHellcat | Devcom Tutorials Ep.1 | 1 | |
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| 26. | Getting Started With Unity | Devcom Tutorials with @TheRealHellcat (1/7) | 1 | |
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| 27. | THE ALIEN CUBE by Alessandro Guzzo | CRYENGINE Game of the Year Nominee | #VerticalSlice | 1 | | The Alien Cube
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| 28. | Storyboarding Video Games - Creativity & Career with Klaus Scherwinski | #ArtandAnimation | 1 | |
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| 29. | Using the matchmaking tool on the devcom developer conference & Gamescom B2B networking platform | 1 | |
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| 30. | Challenge Accepted: Building Everything At Once - Gibeault & Lambottin (Phoenix Labs) at #ddc2022 | 1 | |
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| 31. | HUNT: SHOWDOWN with lead game designer Dennis Schwarz and Fabian Siegismund | The GameDev Show | 1 | | Hunt: Showdown
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| 32. | Best INDIE GAMES of 2021 | #VerticalSlice | 1 | | Hell Pie
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| 33. | How to AI'fy games? - AI for gamedev, existing solutions & challenges for the future by Rafal Tyl | 1 | |
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| 34. | Designing Immersive And Replayable Maps - Meghan Hannier (Arkane Lyon) at #ddc2022 | 1 | | Deathloop
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| 35. | Find & use the ddc2022 program on the devcom developer conference & gamescom B2B networking platform | 1 | |
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| 36. | CRYENGINE Game of the Year Award Ceremony | #VerticalSlice | 1 | | The Alien Cube
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| 37. | The Truth About The 4 Day Work Week - Joe Brammer (BULKHEAD) at #ddc2022 | 1 | | The Turing Test
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| 38. | BATTLE BROTHERS - Games we like! Vol.1 | Vertical Slice | 1 | | Battle Brothers
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| 39. | This is devcom Developer Conference #ddc2024 | 1 | |
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| 40. | JOE QUADARA and ERIC JACOBUS on Combat Design and Motion Capture | The GameDev Show | 1 | |
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| 41. | Misha Velichansky: "Making a Cozy Game out of Uncomfortable Parts" | devcom digital | 1 | |
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| 42. | Why Apprentices do not drink all the Booze and hack all the Things - Alina Miltenberger (InnoGames) | 1 | |
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| 43. | "Velvetist" - SiCzech Arts | NRW Green Virtual Indie Expo | 1 | |
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| 44. | Celia Hodent: "Game UX & Ethics" | devcom digital conference | 1 | |
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| 45. | Let's Talk About Crysis 2 Remastered with Steffen Halbig & Vladimir Kajalin | GameDev Show | 1 | | Crysis 2
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| 46. | Channel Trailer | The GameDev Show | 1 | |
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| 47. | Leadership and Business Skills for Building a Profitable Indie Studio | 0 | |
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| 48. | Developers are human too - Tulay McNally at #ddc2023 | 0 | |
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| 49. | Let's Play Pre-Release "You VS Drugs" by Brainwit Studios | devcom NRW Indie Expo | 0 | |
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| 50. | Let's Play Pre-Release "Freud's Bones" by Axel Fox Project | devcom NRW Indie Expo | 0 | |
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| 51. | Let's Play Pre-Release "Leif's Adventure Netherworld Hero" by OneManOnMars | devcom Indie Expo 2021 | 0 | | Leif's Adventure: Netherworld Hero
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| 52. | SNIPER GHOST WARRIOR CONTRACTS 2 by CI Games | CRYENGINE Game of the Year | #VerticalSlice | 0 | | Sniper Ghost Warrior Contracts 2
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| 53. | User Interface Design in Unity | Devcom Tutorials with @TheRealHellcat (6/7) | 0 | |
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| 54. | Let's Play Pre-Release "Imagine Earth" by SeriousBrothers | devcom Indie Expo 2021 | 0 | | Imagine Earth
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| 55. | Let's Play Pre-Release "Model Human" by Roberto Serrano | devcom Indie Expo | 0 | |
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| 56. | "Tiny Money" - Clay Play Games | NRW Green Virtual Indie Expo | 0 | |
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| 57. | NRW Indie Expo - Games Reel | devcom Developers Conference 2021 | 0 | |
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| 58. | Cooldown & "Despawn" in Unity | Devcom Tutorials with @TheRealHellcat (4/7) | 0 | |
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| 59. | "Bloom" - Studio Fawn | NRW Green Virtual Indie Expo | 0 | |
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| 60. | Let's Play Pre-Release "Atom RPG: Trudograd" by Atom Team | devcom Indie Expo 2021 | 0 | | Atom RPG: Trudograd
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| 61. | IMAGINE EARTH by Serious Brothers - Let's Play with the Developer | Vertical Slice | 0 | | Imagine Earth
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| 62. | "Urskog" - Plantus | NRW Green Virtual Indie Expo | 0 | | Dreams
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| 63. | "Where is Eleanor Rose?" - Team KDG | NRW Green Virtual Indie Expo | 0 | |
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| 64. | "Way o Rhea" - Anthropic Studios |NRW Green Virtual Indie Expo | 0 | |
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| 65. | Let's Play Pre-Release "Ninja or Die" by Nao Games | devcom NRW Indie Expo | 0 | |
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| 66. | Player Controlls and Prefabs | Devcom Tutorials with @TheRealHellcat (3/7) | 0 | |
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| 67. | "Ruin Raiders" - OverPowered Team | NRW Green Virtual Indie Expo | 0 | | Ruin Raiders
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| 68. | "Terra Alia" - 30 Parallel Games | NRW Green Virtual Indie Expo | 0 | | Terra Alia
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| 69. | Games Industry Insiders - today with Chris Hewish, President of Xsolla, and we talk about "Developin | 0 | |
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| 70. | "Conscript" - Catchweight Studio | NRW Green Virtual Indie Expo | 0 | | CONSCRIPT
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| 71. | The Gayming Awards and #RaisetheGame with Robin Gray and Dominic Shaw | The GameDev Show | 0 | |
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| 72. | Leet's Play Pre-Release "Orbital Bullet" by SmokeStab | devcom Indie Expo | 0 | | Orbital Bullet
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| 73. | Bringing Middle-Earth to Life: Joys & Challenges with the team of Standing Stone Games at #ddc2022 | 0 | | The Lord of the Rings Online
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| 74. | UNREAL ENGINE: Game Of Life (3/3) | devcom Tutorials Ep.5 | 0 | |
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| 75. | Don Daglow: "Next Gen Lessons: Learning from Past Console Wars" | devcom digital | 0 | |
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| 76. | JOSEPH OLIN on the Global Game Jam | The GameDev Show | 0 | |
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| 77. | "Forge and Fight!" - Flamebait Games | NRW Green Virtual Indie Expo | 0 | | Forge and Fight!
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| 78. | Let's Play Pre-Release "Maniacs" by Achtung Autobahn Studios | devcom Indie Expo | 0 | |
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| 79. | Facebook metaverse & the recent changes in the Apple App Store guidelines | Industry Insiders | 0 | |
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| 80. | The Tragic History of Comedy in Video Games - Baudelaire Welch (Larian Studios) at #ddc2022 | 0 | | Baldur's Gate III
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| 81. | Let's Play Pre-Release "The Crackpet Show" by Vixa Games | devcom Indie Expo | 0 | | The Crackpet Show
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| 82. | "Knights of Fortune" - Flying Sheep Studios | NRW Green Virtual Indie Expo | 0 | |
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| 83. | Let's Play Pre-Release "The Gap" by LABEL THIS | devcom Indie Expo | 0 | | The Gap
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| 84. | Let's Play Pre-Release "Deck RX" by Meteorbyte Studios | devcom Indie Expo 2021 | 0 | |
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| 85. | How to set up your Profile in Pine | devcom Developer Conference 2021 | 0 | |
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| 86. | Wie sieht der Alltag von Spieleentwickler:Innen aus? | #GamesundKaffee mit Michael Hengstmann | 0 | |
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| 87. | Dr. Courtney Cogburn: "Global Anti-Racism in XR" | devcom digital | 0 | |
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| 88. | "Critical Zone" - Korion Interactive | NRW Green Virtual Indie Expo | 0 | | Critical Zone
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| 89. | "OddBallers" - GameSwing | NRW Green Virtual Indie Expo | 0 | |
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| 90. | DON DAGLOW on the challenges of the Games Industry today | The GameDev Show | 0 | |
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| 91. | "HoverGrease" - Altergaze | NRW Green Virtual Indie Expo | 0 | | HoverGrease
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| 92. | Let's Play Pre-Release "Lost Twins 2" by We R Play | devcom NRW Indie Expo | 0 | | Lost Twins 2
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| 93. | Let's Play Pre-Release "M.O.O.D.S." by StickyStoneStudio | devcom NRW Indie Expo | 0 | | M.O.O.D.S.
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| 94. | Let's talk funding with today's guest studios Real Human Games and Torpor Games | Vertical Slice | 0 | | Suzerain
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| 95. | Succesful Games Studio Kickstarter campaigns with Philomena Schwab & Jan Theysen | Vertical Slice | 0 | | SLICE
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| 96. | "Gamedec" - Anshar Studios | NRW Green Virtual Indie Expo | 0 | | Gamedec
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| 97. | "Make Ends Meet" - Zwinzler Games | NRW Green Virtual Indie Expo | 0 | |
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| 98. | Let's Play Pre-Release "Strategic Mind" by Starni Games | devcom Indie Expo | 0 | | Strategic Mind: Fight for Freedom
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| 99. | Let's Play Pre-Release "Terracotta" by Appnormals Team | devcom Indie Expo | 0 | | TERRACOTTA
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| 100. | "Squirrel&Bear" - The Good Evil | NRW Green Virtual Indie Expo | 0 | |
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