gamescom dev

gamescom dev

Views:
68,755
Subscribers:
1,520
Videos:
238
Duration:
7:17:29:50
Germany
Germany

gamescom dev is a German YouTube content creator with approximately 1.52 thousand subscribers, with his content totaling roughly 68.76 thousand views views across 238 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UC5PH3lWCESsvfGFfl7_LB0Q





Top 100 Most Liked Videos by gamescom dev


Video TitleRatingCategoryGame
1.Houdini - Learn Work Teach Repeat with Nikola Damjanov | #ArtandAnimation31
2.This is devcom Developer Conference 202323
3.Skip the Artschool Circus with Ryan Kingslien | #ArtandAnimation12
4.Storyboarding Video Games - Creativity & Career with Klaus Scherwinski | #ArtandAnimation15
5.ANNO 1800: Designing Three Years of Postlaunch for a long-running strategy game | ddc202112Anno 1800
6.Wie sieht der Alltag von Spieleentwickler:Innen aus? | #GamesundKaffee mit Michael Hengstmann9
7.The Truth About The 4 Day Work Week - Joe Brammer (BULKHEAD) at #ddc202213The Turing Test
8.Producing realistic portfolio shots with Substance 3D Stager | ArtandAnimation10
9.Every Kill a New Branch: Narrative Design in Weird West and Beyond by Lucas Loredo | ddc20219
10.Using the matchmaking tool on the devcom developer conference & Gamescom B2B networking platform6
11.When Story meets Design - The meaningful Difference between a Writer and a Narrative Designer7
12.Let's Play Pre-Release "VICTUS VINCIMUS VETERANS REVENGER" (V3) by Natural Records Studios | ddc20215
13.Designing Immersive And Replayable Maps - Meghan Hannier (Arkane Lyon) at #ddc202213Deathloop
14.Deathloop's User Research UX Death Loop (a war story) - Dana Nightingale (Arkane Lyon) at #ddc202211Deathloop
15.Quixel's Ecosystem with Luis Cataldi | #ArtandAnimation5
16.ddc2021: Evolving the UI/UX of A TOTAL WAR SAGA: TROY using player feedback by Alex Tokmakchiev5Total War Saga: Troy
17.How To Do Everything Wrong, Right - Luke Rideout (Beamdog) at #ddc20225MythForce
18.Why Apprentices do not drink all the Booze and hack all the Things - Alina Miltenberger (InnoGames)4
19.Wie pitcht man sein Game bei einem Publisher? | #GamesundKaffee mit Josef Vorbeck4
20.The Tragic History of Comedy in Video Games - Baudelaire Welch (Larian Studios) at #ddc202214Baldur's Gate III
21.Let's Play Pre-Release "Terracotta" by Appnormals Team | devcom Indie Expo4TERRACOTTA
22.Find & use the ddc2022 program on the devcom developer conference & gamescom B2B networking platform3
23.Developers are human too - Tulay McNally at #ddc20233
24.Designing Death's Door Bunker for "Horizon Forbidden West" - Blake Rebouche (Guerrilla) at #ddc202210Horizon Forbidden West
25.Let's Talk About "Harmonia: Goya's Land" by Play TiX | devcom NRW Indie Expo3Harmonia
26.Let's Play Pre-Release "Lost Twins 2" by We R Play | devcom NRW Indie Expo2Lost Twins 2
27.Bringing Middle-Earth to Life: Joys & Challenges with the team of Standing Stone Games at #ddc20223The Lord of the Rings Online
28.THE ALIEN CUBE by Alessandro Guzzo | CRYENGINE Game of the Year Nominee | #VerticalSlice2The Alien Cube
29.Let's Play Pre-Release "Ninja or Die" by Nao Games | devcom NRW Indie Expo2
30.Leadership and Business Skills for Building a Profitable Indie Studio3
31.Let's Play Pre-Release "Model Builder" by Moonlit S.A. | devcom NRW Indie Expo2Model Builder
32.Talking With Programmers 101 - João Eiras Antunes (Massive Entertainment)2
33.Let's Play Pre-Release "Ultimate ADOM: Caverns of Chaos" by Team ADOM | devcom NRW Indie Expo2Ultimate ADOM - Caverns of Chaos
34.Let's Play Pre-Release "Stargaze" by Played with Fire | devcom NRW Indie Expo2Stargaze
35.Let's Play Pre-Release "Freud's Bones" by Axel Fox Project | devcom NRW Indie Expo2
36.Let's Play Pre-Release "You Suck at Parking" by Happy Volcano | devcom NRW Indie Expo2You Suck at Parking
37.Wie sehen spielbare Prototypen aus? | #GamesundKaffe mit Stephan und Sebastian2
38.ddc2021: Immersive Audio for VR Escape Rooms - from Assassins Creed to Prince of Persia3Assassin's Creed
39.How to AI'fy games? - AI for gamedev, existing solutions & challenges for the future by Rafal Tyl2
40.Tech Art Career Panel - What is a Technical Artist and How Do I Become One?40
41.Let's Play Pre-Release "M.O.O.D.S." by StickyStoneStudio | devcom NRW Indie Expo1M.O.O.D.S.
42.Challenge Accepted: Building Everything At Once - Gibeault & Lambottin (Phoenix Labs) at #ddc20221
43.Let's Play Pre-Release "Super Catboy" by Pixelpogo| devcom NRW Indie Expo1Super Catboy
44.CRYENGINE Game of the Year Award Ceremony | #VerticalSlice1The Alien Cube
45.UNINVITED GUEST by AdroVGames | CRYENGINE Game of the Year | #VerticalSlice1Uninvited Guest
46.Let's Play Pre-Release "Trigon Space Story" by Sernur.Tech | devcom NRW Indie Expo1Trigon: Space Story
47.Introduction to the devcom developer conference & gamescom B2B networking platform1
48.SUPER DUNGEON MAKER - Let's Play with the Developer | DEP Special | Vertical Slice1Super Dungeon Maker
49.Let's Play Pre-Release "You VS Drugs" by Brainwit Studios | devcom NRW Indie Expo3
50.Let's Play Pre-Release "The Gap" by LABEL THIS | devcom Indie Expo0The Gap
51.C# in Unity | Devcom Tutorials with @TheRealHellcat (2/7)0
52."Conscript" - Catchweight Studio | NRW Green Virtual Indie Expo0CONSCRIPT
53.Let's Play Pre-Release "Imagine Earth" by SeriousBrothers | devcom Indie Expo 20212Imagine Earth
54.Let's Play PreRelease: "The Orphan A Pop-Up Book Adventure" by Besworn Games | devcom NRW Indie Expo0The Orphan: A Pop-Up Book Adventure
55.Let's Play Pre-Release "Model Human" by Roberto Serrano | devcom Indie Expo0
56."OddBallers" - GameSwing | NRW Green Virtual Indie Expo0
57.David Brevik: "A Devil Makes History - Classic Post Mortem on Diablo 2" | devcom digital0Diablo II
58.JOSEPH OLIN on the Global Game Jam | The GameDev Show0
59.Let's Play Pre-Release "Atom RPG: Trudograd" by Atom Team | devcom Indie Expo 20218Atom RPG: Trudograd
60.Let's Play: CAUSA Voices of the Dusk | The GameDev Show0Causa, Voices of the Dusk
61.IMAGINE EARTH by Serious Brothers - Let's Play with the Developer | Vertical Slice0Imagine Earth
62.Succesful Games Studio Kickstarter campaigns with Philomena Schwab & Jan Theysen | Vertical Slice0SLICE
63.Let's Play Pre-Release "Treasure Tile" by Golem House | devcom NRW Indie Expo0Golem
64.UNREAL ENGINE: Good Practices & Tipps | devcom Tutorials Ep. 90
65.Player Controlls and Prefabs | Devcom Tutorials with @TheRealHellcat (3/7)0
66."A Leap Forward" - Georg Luif | NRW Green Virtual Indie Expo0
67."Ruin Raiders" - OverPowered Team | NRW Green Virtual Indie Expo0Ruin Raiders
68.Let's Play Pre-Release "McSpace Colosseum" by Drowsy Whale | devcom Indie Expo1McSpace Colosseum
69."Project Xandata" - The Studio of Secret 6 | NRW Green Virtual Indie Expo0Project Xandata
70.Game On for Talent: Unleashing Hidden Potential in Gaming's Uncharted Talent Territories0
71.The Gayming Awards and #RaisetheGame with Robin Gray and Dominic Shaw | The GameDev Show0
72.UNREAL ENGINE: Actors and Components in C++ | Devcom Tutorials Ep.20
73.JOE QUADARA and ERIC JACOBUS on how to design combat for a character | The GameDev Show0
74."Game Director Story" - Double Blit Games | NRW Green Virtual Indie Expo0Game Director Story
75."Kriophobia" - Fira Soft | NRW Green Virtual Indie Expo0
76.Let'sPlay Pre-Release "Itorah" by Grimbart Tales | devcom Indie Expo 20212ITORAH
77."Forge and Fight!" - Flamebait Games | NRW Green Virtual Indie Expo0Forge and Fight!
78.DORFROMANTIK - Let's Play with the Developer | Vertical Slice0Dorfromantik
79.Let's Play Pre-Release "Zombie Soup" by Aeon Sparx Interactive | devcom NRW Indie Expo0Zombie Soup
80.UNREAL ENGINE: Game of Life (2/3) | devcom Tutorials Ep.40
81."Curved Space" - Only By Midnight | NRW Green Virtual Indie Expo0Curved Space
82.CAN'T DRIVE THIS - Let's Play with the Developer | Vertical Slice0Can't Drive This
83.CARLOS ROCHAS SILVA on the concepts and ideas behind CRIS TALES | The GameDev Show0Cris Tales
84.Aquisition in the games industry with Chris Hewish, President of Xsolla | Industry Insiders0
85.Let's Play Pre-Release "Gatewalkers" by A2 Softworks | devcom Indie Expo 20211Gatewalkers
86.Mimimi Games: "Desperados III - Designing a Level the Mimimi Way" | devcom digital0Mi Mi Mi
87."You Suck at Parking" - Happy Volcano | NRW Green Virtual Indie Expo0You Suck at Parking
88.Let's Play Pre-Release "In da Hoop!" by Realcast | devcom NRW Indie Expo0In da Hoop!
89.Let's Play: Cyber Ops | The GameDev Show0
90.How to change your Time Zone in Pine | devcom Developer Conference 20210
91.UNREAL ENGINE: Summary & Questions | devcom Tutorials Ep. 100
92."Hellcard" Thing Trunk | NRW Green Virtual Indie Expo0HELLCARD
93.Let's Play Pre-Release "The Fermi Paradox" by Anomaly Games | devcom Indie Expo1The Fermi Paradox
94.Let's Play Pre-Release "Slopecrashers" by byteparrot | devcom Indie Expo0Slopecrashers
95."Gamedec" - Anshar Studios | NRW Green Virtual Indie Expo0Gamedec
96."Silicon Dreams" - James Patton Games | NRW Green Virtual Indie Expo0Silicon Dreams
97.GUILLERMO GÓMEZ ZARÁ on the characteristics of the Chilean Games Industry | The GameDev Show0
98."World Splitter" - NeoBird | NRW Green Virtual Indie Expo0World Splitter
99."A Juggler's Tale" - Let's Play with the Developer from kaleidoscube | Vertical Slice2A Juggler's Tale
100.HELL PIE - Let's Play with the Developer | Vertical Slice0Hell Pie