7 Years in 7 Nights Celebration, Night 5: A new twist on Super Metroid

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Published on ● Video Link: https://www.youtube.com/watch?v=KRkdHV6ssFs



Super Metroid
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Duration: 3:36:30
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It's been a while since I've played a Super Metroid randomizer, and I've never played one quite like this.

Map Randomizer (maprando.com) has been in development for only about 4 months. For those familiar with other types of SM randomizers, it's kind of like if Super Metroid Arcade and VARIA had a baby - rooms are scrambled and reattached in ways that actually create cohesive maps, there are still 6 maps (Crateria, Brinstar, Norfair, Wrecked Ship, Maridia, Tourian), each vanilla room appears once in the overall map, and items are scrambled.

For this first attempt, I generated a seed using all medium-difficulty options minus canSuitlessMaridia. There are several difficulty "tiers" above medium, which involve some laughably unreasonable nonsense, although a few basic tricks like mockball are even under "hard" difficulty. Not sure how on earth mockball is considered harder than hell runs or suitless Maridia, but I guess they put anything requiring more intricate inputs into higher tiers.

The going was rough at first, and even morph took some time to find despite being placed early in logic. Hell runs are incredibly common, since individual heated rooms can be sprinkled in between non-heated rooms with farming opportunities. I ended up breaking logic at the end in order to finish in a reasonable amount of time rather than scour the map for space jump (gravity jump is a hard-difficulty toggle, so I wasn't expected to use it).

Map randomizer already has a few nice quality of life options, but there are 2 options it is sorely lacking that any randomizer made in 2023 should have: softlock prevention patches, and re-spin (resuming spinjump after you've broken out of it). I sure hope those get added to the quality-of-life options eventually. Even so, map randomizer is off to an extremely strong start - and it sounds like some of its advancements may ultimately benefit the VARIA randomizer as well, which is working on more helpful map indicators for e.g. randomized doors.







Tags:
retro
metroidvania
randomizer



Other Statistics

Super Metroid Statistics For CnEY

At present, CnEY has 1,718 views spread across 44 videos for Super Metroid, accounting for over 5 days of watchable video on his channel. This is 4.73% of the total watchable video for Super Metroid on CnEY's YouTube channel.