Hideous Destructor Multiplayer | HontE Remastered | A Recording Cut Off Quarterway
I'm starting to really dislike my low HDD space, it's been a pain in the neck even all the way back in my System Shock 2 days. A 4-ish hour journey of which only 40 minutes of it got recorded. I could probably get myself a new BIG drive, but I'm currently as broke as a pencil on a final exam, so that's out of the bag.
This is one of the few rare times where we somehow got 6 people in a single session without significant connection issues. Split into two teams (that kinda jumped back and forth between members) and we got ourselves a neat tactical squad to fight through high risk maps with.
However, we ended up picking a somewhat familiar mapset to play. HontE Remastered is essentially a remake of Doom 2, keeping its level design intact while giving it a lot of detail. It's a pretty neat mappack, since it's both familiar and unfamiliar. Very dark in places though, ended up carrying an Infiltrator loadout with an infrared goggles thanks to that.
You might notice some sprite and sound changes, particularly ones of Half-Life nature. You know the drill with those, not-from-base-Hideous Destructor-newly-added-stuff-in-my-Personal-HDest-Addons-stuff and all that. A fine addition to my collection, indeed. Managed to do some enemy sprites/sounds replacements too this time! Did a whole lot of SNDINFO changes as well, so all enemy sounds and some weapon sounds are unique in some way. The hgrunt sounds could do with some expansion though, only so much WE! GOT! HOSTILES! before it starts to get tiring.
Mods Used:
HontE Remastered: https://www.moddb.com/mods/honte-remastered
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
Harmony's Mugshot: http://heroestospare.com/rabotik/harmony.php
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792&start=30
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