Hideous Destructor | Naval Battle | No Failure Run
I'll be honest, this looks less like a boat and more a structure with a pointed end. Though I must admit, the idea does sound fascinating. An island that's designed to look like a boat but not at all a boat, now there's an idea for a map.
With the cyberdemon done and dusted in Herian 2, it's only a matter of time before its sister counterpart, the Mastermind, would show up on a boat. Glad this map equalized everyone's time on the boatlight.
Mods Used:
Naval Battle: https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/naval
Duke Textures: https://forum.zdoom.org/viewtopic.php?f=46&t=61471
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792&start=30
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
DUCK: https://forum.zdoom.org/viewtopic.php?f=19&t=53671
WW's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684
Personal DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=43&t=52851
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
ZFootsteps: https://forum.zdoom.org/viewtopic.php?f=105&t=60401
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46&t=62641