Battlefield 2 Clone in Unreal Engine 4 - 8 - Team Colors & Lobby Pt.1: Blueprints

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In this video we move the team and class info to the gamestate since the should be set per game and not persistantly if a player jumps servers and then we do some player state work also and functionize some stuff on the character as well as a simple start to the lobby widget. The goal? Team colors being visual and a lobby where we can see/select teams & character classes as well as chat pre/post game. Most of the logic is setup here, in part 2 next (unless you guys wanna see something else first) we'll finish up the color setup and if I remember make a material for the ue4_Card_logo texture to be colored according to character class and finish up the lobby widget.

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Other Videos By UnrealTek


2015-12-05Battlefield Style Clone in UE4 - 19 - Start A Replicated Slot Based ARMA Style Inventory
2015-11-25Battlefield Style Clone in UE4 - 17 - Procedural Base Widget Work 2: ButtonBars & Choice-Array-Bars
2015-11-25Battlefield Style Clone in UE4 - 16 - Procedural Widgets Continued & Simple Gamepad Support
2015-11-24Battlefield 2 Clone in UE4 - 15 - Core Widgets Using Procedural Base Classes 1: Serverlist
2015-11-09Battlefield 2 Clone in Unreal Engine 4 - 14 Kills & Deaths Scoreboard Pt2/2
2015-11-08Battlefield 2 Clone in Unreal Engine 4 - 13 Kill Death ScoreBoard & Hit Indicator Pt1
2015-11-06Battlefield 2 Clone in Unreal Engine 4 - 12 - Finish Lobby & Setup Map Voting
2015-11-05Battlefield 2 Clone in Unreal Engine 4 - 11 - GUI Radial Selection Widget aka Pie Menu
2015-11-04Battlefield 2 Clone in Unreal Engine 4 - 10 - Gamemode Functions Blueprint Frenzy
2015-11-03Battlefield 2 Clone in Unreal Engine 4 - 9 - Team Colors & Lobby Pt2: More Blueprints
2015-11-02Battlefield 2 Clone in Unreal Engine 4 - 8 - Team Colors & Lobby Pt.1: Blueprints
2015-10-31Battlefield 2 Clone in Unreal Engine 4 -7 - First / Third Person Logic For Camera Views & Classes
2015-10-30Battlefield 2 Clone in Unreal Engine 4 - 6 - Kill List aka Kill-Board Replicated
2015-10-30Battlefield 2 Clone in Unreal Engine 4 - 5 - Respawn System and Team Spawn Prep
2015-10-28Battlefield 2 Clone in Unreal Engine 4 - 4 - Setup Character and Projectile
2015-10-27Battlefield 2 Clone in Unreal Engine 4 - 3 - Merge BPs, Create PlayerSpawns & Classes + New Concepts
2015-10-26Battlefield 2 Clone in Unreal Engine 4 - 2 - Merge Chat, 1P Template & MP_Steam Projects / Prep
2015-10-23Networked Chat Box in Unreal Engine 4 - 2 - HUD, Player Controller & Final Tests
2015-10-22Networked Chat Box in Unreal Engine 4 - 1 - Widget Setup
2015-10-22Battlefield 2 Clone in Unreal Engine 4 - 1 - Initial Setup: Team Colors + Persistant Selection
2015-10-21Unreal Engine 4 Networking - 5 - Function Replication (RPC)



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