Battlefield 2 Clone in Unreal Engine 4 - 9 - Team Colors & Lobby Pt2: More Blueprints

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I realized I broke my own rules & we are doing too many things at once (character setup, lobby, networking, classes, teams,) so this is an un-edited video that will be continued where I go back to the basics to the pure functions we need, consider them helper functions almost to complete a shooter game. I attempt to get what we wanted in part 1 finished for the first half hour or so and then realize things are taking so long that I start building functions that we can use over and over for multiple things (kill/death list, leaderboard + rankings, auto team managment etc.) without having to debug when prototyping stuff from a reference project thats finsihed goes arway. The next video will extend on this video to finish some of the most important functions we'll need THEN we can do some cool stuff. Getting closer and closer to the cool stuff though! Some material tricks in this one which we will ujse for teams on the meshes.

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Other Videos By UnrealTek


2015-12-07Battlefield Style Clone in UE4 - 18 - Finish Procedural Base Widget Classes
2015-12-05Battlefield Style Clone in UE4 - 19 - Start A Replicated Slot Based ARMA Style Inventory
2015-11-25Battlefield Style Clone in UE4 - 17 - Procedural Base Widget Work 2: ButtonBars & Choice-Array-Bars
2015-11-25Battlefield Style Clone in UE4 - 16 - Procedural Widgets Continued & Simple Gamepad Support
2015-11-24Battlefield 2 Clone in UE4 - 15 - Core Widgets Using Procedural Base Classes 1: Serverlist
2015-11-09Battlefield 2 Clone in Unreal Engine 4 - 14 Kills & Deaths Scoreboard Pt2/2
2015-11-08Battlefield 2 Clone in Unreal Engine 4 - 13 Kill Death ScoreBoard & Hit Indicator Pt1
2015-11-06Battlefield 2 Clone in Unreal Engine 4 - 12 - Finish Lobby & Setup Map Voting
2015-11-05Battlefield 2 Clone in Unreal Engine 4 - 11 - GUI Radial Selection Widget aka Pie Menu
2015-11-04Battlefield 2 Clone in Unreal Engine 4 - 10 - Gamemode Functions Blueprint Frenzy
2015-11-03Battlefield 2 Clone in Unreal Engine 4 - 9 - Team Colors & Lobby Pt2: More Blueprints
2015-11-02Battlefield 2 Clone in Unreal Engine 4 - 8 - Team Colors & Lobby Pt.1: Blueprints
2015-10-31Battlefield 2 Clone in Unreal Engine 4 -7 - First / Third Person Logic For Camera Views & Classes
2015-10-30Battlefield 2 Clone in Unreal Engine 4 - 6 - Kill List aka Kill-Board Replicated
2015-10-30Battlefield 2 Clone in Unreal Engine 4 - 5 - Respawn System and Team Spawn Prep
2015-10-28Battlefield 2 Clone in Unreal Engine 4 - 4 - Setup Character and Projectile
2015-10-27Battlefield 2 Clone in Unreal Engine 4 - 3 - Merge BPs, Create PlayerSpawns & Classes + New Concepts
2015-10-26Battlefield 2 Clone in Unreal Engine 4 - 2 - Merge Chat, 1P Template & MP_Steam Projects / Prep
2015-10-23Networked Chat Box in Unreal Engine 4 - 2 - HUD, Player Controller & Final Tests
2015-10-22Networked Chat Box in Unreal Engine 4 - 1 - Widget Setup
2015-10-22Battlefield 2 Clone in Unreal Engine 4 - 1 - Initial Setup: Team Colors + Persistant Selection



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At this time, UnrealTek has 31,557 views for Battlefield 2 spread across 15 videos. About 16 hours worth of Battlefield 2 videos were uploaded to his channel, roughly 22.53% of the content that UnrealTek has uploaded to YouTube.