Bjorn Jacobsen - Sound Design: Part 9. Animation Events for Audio

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Cujo Sound - WhiteNoiseTrash: Is a video game audio development channel by Bjørn Jacobsen.

I discuss game audio development, implementation, asset creation, thoughts, ideas, opinions. Everything from home made simple recordings, over in-engine implementation to massive final productions of cinematics.

In this video I will quickly touch upon animation events.
How to add them and how to have your script respond to them.

By using the SoundRandomController script that I created for yesterdays video I will easily and fast create a random pool of step sounds that will trigger whenever our character takes a step.




Other Videos By Cujo Sound


2018-02-06Game Audio Talk - Student Game: RaaSool. Cujo Sound
2018-01-25Wwise 99 Ways To Footsteps. Ep6 - Dual RTPC Switches
2018-01-18Wwise 99 Ways To Footsteps Ep5 : Mixing Materials
2018-01-16Wwise Ep4. 99 ways to footsteps: Rtpc's and blend containers
2018-01-16Wwise: Episode 3 - 99 ways to footsteps - Switches
2018-01-14Wwise: Episode 2 - Sequence Containers
2018-01-14Wwise: Episode 1 - Introduction and Random Containers
2017-09-07Bjorn Jacobsen - Sound Design: Part 12. Unity. Level Setup, Atmos, Steps, etc.
2017-09-01Bjorn Jacobsen - Sound Design: Part 11. Unity - Crossfading between snapshots
2017-08-29Unity Sound Design: Part 10. - Using public events to control audio
2017-08-29Bjorn Jacobsen - Sound Design: Part 9. Animation Events for Audio
2017-08-28Unity 3d: Audio randomization controller made easy - Cujo Sound Design Part 8.
2017-08-24Sound Design: Part 7: Unity - Create a whole level quickly by creating the right tools.
2017-08-23Bjorn Jacobsen - Sound Design: Part 1+2. Unity audio basics and simple collider triggers.
2017-08-23Bjorn Jacobsen - Sound Design: Part 3. Unity audio for non-coders on parameter controls.
2017-08-23Bjorn Jacobsen - Sound Design: Part 4. Unity audio for non-coders on Public Variables.
2017-08-23Bjorn Jacobsen - Sound Design: Part6: Unity Audio prefabs. For non-coders.
2017-08-23Bjorn Jacobsen - Sound Design: Part 5. Unity Audio Mixer Snapshots for non-coders
2017-08-22Bjorn Jacobsen - Sound Design: DIY Mixing - Creating noises from your household recordings
2017-08-10Bjorn Jacobsen - Sound Design: DIY around the house - Microphone and a kitchen
2017-08-09Bjorn Jacobsen - Sound Design: Hybrid gun fired in forest



Tags:
Cujo
Cujo Sound
WhiteNoiseTrash
CCP Games
IO
IO Interactive
sound
sound design
audio design
video game
videogame
game audio
audio tutorials
animation
events
animation event
unity
unity 3d
animation editor
Bjorn Jacobsen
Bjorn
Jacobsen
animation sound
animation audio
third person controller