Wwise: Episode 2 - Sequence Containers

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Cujo Sound - WhiteNoiseTrash: Is a video game audio development channel by Bjørn Jacobsen.

I discuss game audio development, implementation, asset creation, thoughts, ideas, opinions. Everything from home made simple recordings, over in-engine implementation to massive final productions of cinematics.

Wwise Series Episode Two.

This episode will touch upon basic sequence containers and some good ways of combining assets with them, it will still be quite baisc - but further down the road I will dig deeper into combination effects and chains of all the different types of containers and I'll create footstep examples out of as many ways I can think of as possible.

Be this some creative inspiration for you - or if you are brand new to Wwise then perhaps a small tutorial.
As always feel free to ask if there is anything that is unclear and I'll clarify.




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Tags:
Cujo
Cujo Sound
WhiteNoiseTrash
CCP Games
IO
IO Interactive
sound
sound design
audio design
video game
videogame
game audio
audio tutorials
wwise
audiokinetic
CDPR
CD Projekt Red
Sequence
Container