Sound Design: Part 7: Unity - Create a whole level quickly by creating the right tools.
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Cujo Sound - WhiteNoiseTrash: Is a video game audio development channel by Bjørn Jacobsen.
I discuss game audio development, implementation, asset creation, thoughts, ideas, opinions. Everything from home made simple recordings, over in-engine implementation to massive final productions of cinematics.
This video is taking all the previous showings from the previous videos about Unity 3D and combining all that knowledge into a very simple approach on how to create ambient soundscapes and easily shift between mixes with a simple and small prefab tool.
It requires a minimum of scripting and coding.
If you have any questions or something is unclear, let me know and I'll explain :)
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