Borderlands: The Pre-Sequel Part 56: The Walk of Shame

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Published on ● Video Link: https://www.youtube.com/watch?v=Vcevvl51L2Q



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In order for me to rant/ramble about what happens in this video, I will be mentioning some spoilers that occur in the video so, if you haven’t seen/played this section yet and don’t want to be spoiled, then you should probably stop reading this. So, after slogging through that horde mission, we now have a boss fight with Zarpedon which get so chaotic, it may or may not have lagged my system. I do have a few complaints with this fight; first off, who thought it was a good idea to put the respawn machine behind a wall of electricity that the player has to wait until it shuts down? I did struggle with this fight quite a bit and having to run back to the fight was actually really annoying. Secondly, the end of the fight doesn’t make all too much sense either; I have to repeat myself here but Jack just straight up murders Zarpedon without listening to what she had to say. Now, I know that sound weird (Jack is a bad guy that murders people, so what) but the reason Jack worked in the second game is that he thought he was the Hero of the story. So far, all we’ve seen him do his kill people for very little reason (Felicity died because we needed a robot army that we didn’t even use to attack Helios, Gladstone died because he said there might’ve been a traitor amongst their group). I know this is the game that is supposed to explain why is evil but, so far, I don’t really feel like he is trying to be the good guy in anyway shape or form. It feels like he is just becoming a sociopathic murderer that enjoys to kill rather than a gray anti-hero who must make hard decisions, which is what I think the game is trying paint him as. Felicity’s death felt like there was no other option, that we had to commit the act in order to save everyone but, when the robot army that we killed her for isn’t even there/mentioned for the assault on Helios, it makes you wonder why they did it. Gladstone offered several reasons why the pathway didn’t open up for them and, instead of going through all the options or even sitting down and to think about it, he just murders everyone. Granted, you could say that scene was there so Roland and Lilith could see his evil side and hate him but, you could’ve at least made a better scenario that might hint at a traitor so Jack isn’t just murdering people for the hell of it. Oh, and the fight is really hard; two different phases with multiple people spawning which turns into a cluster-fuck of particular effects and feels very much like a bullet-hell styled game which lagged my system quite a bit. Jack is supposed to kill the smaller enemies that spawn but, they still have a chance of turning on you so while you deal with Zarpedon in your face, you also have to dodge all the bullets flying at your head.







Tags:
DuBellend1
DuBell
Walkthrough
Playthrough
Gameplay
Playthrough Part
Action-Role Playing Game
RPG
Action Game
2K Australia
Gearbox Software
2K Games
Borderlands
Borderlands Series
Pre-Sequel
Take-Two Interactive
FPS
First-Person Shooter



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