Castlevania: LoS - third long jump method at Music Box
Perhaps optimal for this area, this jump takes advantage of three things. One, being able to use your second jump later (this time after air holy water balloon), two, the fact that you can make your jumps a little longer with air Direct attack (the only air attack that doesn't instantly stop your horizontal momentum) and three, the gravity defying capabilities of holy water.
It is the fastest jump of the three and it doesn't matter that the ceiling is low either, so it is almost as if tailor-made for this place.
I find it a bit counterintuitive that to get more length, you have to forfeit doing a dash double jump...
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Castlevania: LoS glitch FAQ
http://www.gamefaqs.com/ps3/952494-castlevania-lords-of-shadow/faqs/67745
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