In this Skul the Hero Slayer video, I'll be using the Ent skull with a Dash Items build! Ent is a character with a unique ability to scale his damage. In fact, Ent actually has the ability to go infinite with his damage, and I believe he's one of the only characters who can. Ent's mechanics center around his ability to plant grass on the ground, and when Ent stands on the grass he gets physical damage%, damage reduction, and upgraded skills. Ent can do most archetypes in the game, quite a decent Crit Item user, a good Ability Spam Item user, and also able to perform Dash Items as well, and as a tackle dasher he's on par with the other tackle dashing skulls. That's the archetype we'll be using today! Dash Items is, in my opinion, the most overlooked archetype for just how powerful it actually is. It's universally usable on practically every single skull, has extremely good items at low rarity, it's high end items are absurd, and is perfect for mixed damage building. This makes it extremely adaptable and easy to build around, and why I give it so much praise and personally consider it among the top 3 builds in the game, next to Crit Items and Ability Spam Items. However, that said, just like any Skul run things can go wrong, and this episode is certainly one of those such cases. The run struggles, but can we overcome the pitfalls? That's the goal of today, Ent with Dash Items, and overcoming the pains Roguelites often throw at you: RNG! Joined by Minotaur, can we maneuver a run that seems barreling towards failure back on track to a win?
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