Clarity vs. Style [UI]

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UI—short for user interface. In this category, I'll be talking about the on-screen elements of UI in games, such as menus and other display information.

Clarity alone doesn't necessarily make for good UI, and today, I'll explore that concept in more detail.







Tags:
game development
game production
game
masahiro sakurai
kirby
sora
smashbros
nintendo
ssbu
UI
Clarity