Create ELDEN RING in Unity ► EP. 37 A.I CHARACTERS (Pt. 4)

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Published on ● Video Link: https://www.youtube.com/watch?v=TQP5J--XRkM



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In this video we learn how to pivot the A.I character to turn and face it's target during target location or target pursuit. This stops the "Circling around" effect from happening if your A.I is facing a direction away from it's target.

We then learn a method of blending the A.I's root motion position with it's network position during animation movements, so that connected clients will have less movement oddities.

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► EPISODE 38
https://youtu.be/gjXiN38N-UY