Create ELDEN RING in Unity ► EP. 31 WEAPON ITEM BASED ACTIONS (Pt. 4)
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Published on ● Video Link: https://www.youtube.com/watch?v=RTAN2LpGlvk
In this video we create our "Heavy Attack" weapon action. We also set up the functionality to perform a regular heavy attack, or a charged heavy attack. We utilize a network variable to sync the charging status across the network, so player animation states perform as expected.
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