Dark Souls 3: Backstab Robbery?! I Demand a Judge! (Raw Clip)
Summon/Invader Entry/Exit Lag is something that's kind of unique to Dark Souls 3, it's very much unintended but yet it's incredibly annoying. The length of time that summon entry/exit lag can have leads to many situations where either side can potentially delete the other or escape something they shouldn't had been able to, all without ever seeing a single animation. It can even create a situation where a backstab animation plays but no damage is rendered and not because it was a backstab cancel (where both sides backstab each other at the same time).
Sidenote: While it might appear that I was willing to hit my co-invader at 0:38 my intention was to backstab the host. I however did not kill him anyways, the lightning particle effects show that it was the R1 spam from the phantom that got him in the end. Although it is possible I played a role in that death anyways when I killed the first phantom, seeing as how there was a light amount of summon exit lag at that moment but that might have also come from the Aldrich spawning in at that moment as well.
Clip captured during a livestream on 2018.05.09
#DS3Tube #DontPatchBackstabs #SeriouslyPatchSummonLag
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๐ """""Build""""" Setup
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Level: 802 (+10 Weapons)
Starting Class: Deprived
Vigor: 99, Attunement: 99, Endurance: 99
Vitality: 99, Strength: 99, Dexterity: 99
Intelligence: 99, Faith: 99, Luck: 99
Weapons:
Chaos Winged Knight Halberd +10, Chaos Harald Curved Greatsword +10, Dark Lothric Knight Sword +10
Blessed Iron Round Shield +10, Saint's Talisman +10, Pyromancer's Parting Flame +10
Armor:
Karla's Pointed Hat, Gundyr's Armor, Winged Knight Gauntlets, Harald Legion Leggings
Rings:
Hornet Ring, Sun Princess Ring, Chloranthy Ring +3, Untrue Dark Ring
Spells:
Tears of Denial, Lightning Blade, Wrath of the Gods, Chaos Bed Vestiges, Black Flame, Sacred Flame, Great Heal
https://soulsplanner.com/darksouls3/19058
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