Day and Cycle

Day and Cycle

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Published on ● Video Link: https://www.youtube.com/watch?v=KEtBrtEqJWs



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Once again, adding things to this project that aren't gameplay. I have a serious problem.
So, day and night cycles. Completely pointless, besides looking pretty, if there isn't some sort of effect in the game. Before, I have added this to a project just because, but this time I have some ideas about how to use the hour variable. (mostly on enemy state logic and spawn code).

Oh, and for some reason, I can't change the alpha of the stars, which is why they're visible all the time. I'd work on it, but it's a minor point.

Also, the star reflections were handled separately from the water reflections, which is why there is a depth issue there. Once again, not a high priority.

Day and Night time code(not implemented, but I will)
https://www.youtube.com/watch?v=tlEJt5e62Q4&list=PLSFMekK0JFgzbFfj1vAsyluKTymnBiriY&index=14

Shader Tutorials
https://www.youtube.com/watch?v=zJ2BJvVDoy8&t=4s
https://www.youtube.com/watch?v=05f0cS0n7XI
https://www.youtube.com/watch?v=q4N6xE7FHTU







Tags:
Game Maker 2
Programming
Progress