DFFOO [JP][Character Enhancement MQ 1/3] Sanctuary Guardians, heaven for traps, evade and counters

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The character enhancement campaign mission quest announced earlier this month is here. Completing on will eventually earn you 1000 rainbow brilliance crystal, an extra multi-ticket for Strago's banner later etc.

This time the campaign is about series. You must use 3 characters from the same series for completion.
Stage composition:
Chaos | Tidus FR Raid (Defender X) | FF7
Lufenia | Desch LC (water birds) | FF8
Shinryu | Yuna FR Raid (Santuary Guardian) | FFT0

Kind of surprising that they put FF7 for the Chaos stage. It has a lot of FR/BT ready characters. We may be look at some odd series requirements in part 2 or 3.

As usual, mission quest targets are not scaled to current era. So if you see a boss from before FR echo era, chances are it would be even easier than before with the extra dmg we are getting from months of reworked character. You have to restrict your roster to one series, but you can also use friend units without penalties.

Part 1 features Sanctuary Guardian from Yuna's raid. Not going into details again, but some reminders here:
1. They inflict various nasty debuffs including HP silence, heat and blind. They always get the first strike with their recast "Photon Wing".
2. It is possible to get wiped because they break you and get another turn right off of the initial Photon Wing. So get ways of mitigation prepared or you may reset it until you luck out.
3. At particular thresholds, they reduce your debuffs and buffs by 2T. This event can be dodged. Traps with turn count would have their duration reduced, but the according number of triggers would also be activated. Dodging this event also cause evade and counter characters to react.
4. Boss recovers their HP and put on a 700K regen buff when they get below 30%.
5. The boss always counter melee attacks. The force break cannot be dodged but the attack can be.
6. Photon Wing cannot be dodged, both the recast and FA versions.

Therefore, just by utilising 3 and 5 and modern dmg potential, you can just win by pushing multiple thresholds and have bosses try to reduce debuff duration and trigger dodge and counters.
As a reminder, Ace's trap when it is in its hidden state would become the 6T revealed version when the boss tries to reduce its duration through the threshold event. Though if both the revealed and hidden version exist simultaneously, the hidden version would automatically turn into the 6T revealed version, overwriting the old revealed one.

Honestly I barely got to move in this stage. My Eight only moved once in this run. The rest of the procs were the result of threshold pushing and counters.

You may have to look into things like Rydia LDCA or characters that are less prone to having buff maintenance issues if you don't have natural evasion as an option.




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Tags:
Cater
Dodge and Counter
Ace
Eight



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