Divine Zelda Modeling - Part 3/15 - Head and Ears
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Published on ● Video Link: https://www.youtube.com/watch?v=ZIKur44nx-k
In this video I model Zelda's head, in a similar fashion to how I went about modeling the Wing Ceremony version's head. I create edge loops around the eyes and mouth, then just keep adding and adjusting detail. Ears are also added. I know the proportions are off compared to her body, I fix it in a later video.
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Tags:
Zelda
Skyward
Sword
autodesk
maya
3d
model
speed
modeling
hylia
her
grace
goddess
dress
spirit
maiden
head
ears
anime
face
edge
loops
Shane
Beck
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