Doom 2 Map 32 UV Max + Reality + Items World Record and Multi-Cyberdemon Challenge, with Commentary.
0:00 Intro & Speedrun outtake
0:20 Cautious No Damage Completion with 2-shot cyberdemon kill
4:30 First speedrun success
6:30 World Record speedrun
7:35 Speedrunning outro
8:35 Introducing the Multi-Cyberdemon Challenge
9:15 3 Cyberdemons, 1st attempt.
13:10 5 Cyberdemons, 2nd attempt.
20:00 6 Cyberdemons, 1st attempt.
21:45 6 Cyberdemons, 32nd attempt.
22:55 Outro.
#Grosse#Reality#Doom2
This video comprises three successful runs and one outtake for the challenge of scoring all monsters, items and secrets on Doom 2's Map 32 'Grosse' without taking any damage, from a pistol start, known as No Damage Completion, culminating in the UV Max + Reality + Items World Record demo. In the first successful demo I play cautiously, but also go for a special 'two-shot' killing of the cyberdemon.
Then I start the so-called Multi-Cyberdemon Challenge, of modifying the map to add cyberdemons without increasing ammunition and continuing to play for No Damage Completions until there are too many cyberdemons for me to do this! There is commentary throughout the video, most of it recorded live as I played.
Speedrunning records are maintained by the DSDA (Doom Speed Demos Archive) at: https://dsdarchive.com/wads/doom2/leaderboard?category=UV Max
Despite a large majority of hitscanners, this small super-secret map is very easy for Reality play. Just introduce yourself to the Nazis from a safe distance and let them kill each other. Then, if you're not going for two-shot glory like me*, grab an unnecessary invulnerability and a massive stash of ammo. When the cyberdemon dies, kill the four Commander Keens and exit, after tagging the secrets of course.
BigMacDavis explains the level name and presence of Keen in the map better than I can in this video:
• Doom II (100%) Walkthrough (Map32: Gr...
*Since this map is so easy, I decided to make even the cautious No Damage run more exciting and difficult by insisting on killing the fully fit cyberdemon with two BFG shots only and no invulnerability. I didn't allow myself to use activation time and fire the first shot before the door opens to release the boss, which would have made it easier. Nope, only two shots in the open will do for me.
I've seen many Doom players pull off the two shot method and I really want to get more reliable at it, which will hopefully come with practice. I'd like to thank everyone who has demonstrated the technique in their videos for inspiring me to give it a try.
For the Multi-Cyberdemon Challenge, I wanted to enjoy killing cyberdemons with more pressure, so please share in the comments how you feel about me modifying the map. I surprised myself with how many I managed to kill, you'll have to watch to find out!
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