Doom Wads/Mods The Rejected #50:Max Saga Escape From Skull Dungeon
https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/max1 The train's first destination has been reached, but The Rejected still has a track to go on with Part 2 coming later this year. To close part one I picked one of the early works of a author who has not only appeared on this series but also in Heretic Wads/Mods, I'm speaking of Mike MacDee (Impie).
A Single level PWAD and the first of two in the Max Saga, It was released on June 21rst 2014. We're a hapless wanderer imprisoned during WW2 by Dr. Gore and our goal is to escape at all costs. Taking a page from Scythe II and several other wads in my opinion, Impie creates a level where moving fast is the way to die and you'll need to watch what is behind you for the things you don't see is what will kill you too.
Being a Impie wad, You will have points where ammo will be tight and you need to do some movement to avoid mid/high tier monster attacks, The Blue skull switch was a tricky to figure out thing for me as using it required a very specific angle for me, Despite that I liked this wad for its challenge and my hats to Impie for giving me a reason to go Berserk with reckless abandon at times.
[[With this wad, It was going to be the finale of Season 5. It was during my HP Laptop days I had to workout awful lag when just IWADS and the Gzdoom default settings lagged my system to about 25FPS which was idiotic to say the least.]]
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