Duke Nukem Forever 2001 w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)

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Published on ● Video Link: https://www.youtube.com/watch?v=n7do_DfrG_A



Duke Nukem Forever
Game:
Duration: 26:54
854 views
35


USE HEADPHONES ONLY with any virtual surround like Windows Sonic turned off. Best HRTF effects at 0:08, 2:30, 12:47, 21:16,

This is the Duke Nukem Forever 2001 leak with 3D spatial sound through DSOAL. Really, this needs no introduction. May 10th, 2022 will go down in gaming history as a landmark event.

Just about every Unreal Engine 1 game supported 3D audio, and DNF is no exception. It uses the Miles Sound System middleware. I had to register the .exe first with Creative ALchemy, but then it worked just fine after that with DSOAL. The sound engine is a bit flawed, but I'm not surprised given the state of this prototype. The three oddest bugs are:

1. The y-axis seems to be inverted, noticable at 0:30 and with the rain that starts playing at 2:40.
2. Crouching and walking through metal vents like at 8:50 causes weird things to happen to positional sound.
3. Too many positional sounds playing at once will cause weird audio skips, noticable at 12:55 and 24:03.

I do apologize for losing my patience at the Buffet tripmine part and using Ghost. Thanks to all the modders who helped get this game to the playable state it's in, especially Meowth for the music fix, Sgt. Headcrab for the Study fix, and Xinerki for the framerate speedup fix.


HRTF grade:
B [inverted y-axis]

Settings:
Windows Control Panel: Stereo
Creative Audio Panel: Headphones
Use3dHardware=True
OutputRate=44100Hz
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
sources=512
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
default-hrtf=irc_1037_44100
hrtf=true
resampler=cubic
hrtf-mode=full
hrtf-size=0
drivers="-dsound,"

Links:
https://discord.gg/ZxaexEwgSv
https://www.nexusmods.com/newvegas/mods/65094
https://www.moddb.com/games/fallout-new-vegas/addons/true-3d-sound-for-headphones-hrtf-mod-v131a

Credits:
https://external-content.duckduckgo.com/iu/?u=http%3A%2F%2Fwww.dukenukemforever.com%2Fpreorder%2Fhk%2Fimgs%2Flogo.png&f=1&nofb=1
(Logo is copyrighted by 3DRealms & Gearbox. Use of this logo falls under fair use laws.)

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Tags:
Duke Nukem Forever
Duke Nukem Forever 2001 leak
x0r
FPS
Action
Sci-Fi
Unreal Engine 1
OpenAL Soft
HRTF
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
DirectSound3D
DSOAL
I Drink Lava
2001



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