Editor Camera Controls with Lerp | Coding a 2D Game Engine in Java #33

Channel:
Subscribers:
59,400
Published on ● Video Link: https://www.youtube.com/watch?v=h3v0Q-dVIK8



Duration: 26:58
2,961 views
0


Join the Discord: https://discord.gg/4tHeAkxNg7

In this episode I go over how to add camera controls using the mouse in our editor. This way we can move around the scene using the mouse and zoom in and out to move to different portions quicker. I also go over how to add a reset hotkey using linear interpolation (lerp), so that if you get lost in the scene you can always re-center the camera at the origin. The linear interpolation also makes sure that all the camera movement is very smooth.

Source Code: https://github.com/codingminecraft/MarioYoutube/tree/546150ee907f3dbcc46a2e92f3266d023c9cf272

0:00 Intro
1:01 How Lerp Works
7:08 Coding the Movement

---------------------------------------------------------------------
Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe

Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)

My Recommended Game Engine Books:
Game Engine Architecture: https://www.gameenginebook.com/
Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): https://gameprogrammingpatterns.com/

My Recommended Beginning Game Programming Books:
JavaScript Game Design: https://www.apress.com/gp/book/9781430247166

My Recommended Java Books:
Data Structures/Algorithms: https://www.amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/




Other Videos By GamesWithGabe


2020-12-11Event System and Box2D Physics | Coding a 2D Game Engine in Java #38
2020-12-05SOLID Stinks! How to Write Actual "Clean Code"
2020-12-021000 Subs Thanks! Discord Server?
2020-11-28Integrating JBox2D in our Engine | Coding a 2D Game Engine in Java #37
2020-11-13Box2D Lite Walkthrough Part 2 | Coding a 2D Physics Engine in Java #17
2020-11-12Box2D Lite Walkthrough Part 1 | Coding a 2D Physics Engine in Java #16
2020-11-04Properties Panel | Coding a 2D Game Engine in Java #36
2020-10-29How I Debug Graphics Code | Game Engine Concepts #6
2020-10-28Translate and Scale Gizmo | Coding a 2D Game Engine in Java #35
2020-10-24Coding Gizmos | Coding a 2D Game Engine in Java #34
2020-10-17Editor Camera Controls with Lerp | Coding a 2D Game Engine in Java #33
2020-10-11Iterative Linear Impulse Resolution | Coding a 2D Physics Engine in Java #15
2020-10-07Serialization (Saving/Loading Levels) | Game Engine Concepts #5
2020-09-26Enabling Mouse Picking and Code Maintenance | Coding a 2D Game Engine in Java #32
2020-09-25The State Pattern | Game Engine Concepts #4
2020-09-19Pixel PERFECT Mouse Picking | Coding a 2D Game Engine in Java #31
2020-09-16The Command Pattern: Coding Undo/Redo | Game Engine Concepts #3
2020-09-12Collision Manifolds (Circle v Circle) | Coding a 2D Physics Engine in Java #14
2020-09-085 YEARS of Game Development | From no Programming Knowledge to this
2020-09-05Mouse Screen Coordinates to Game Viewport Coordinates | Coding a 2D Game Engine in Java #30
2020-09-02How to Debug OpenGL Programs? (Non-zero exit code status, uh oh) | Game Engine Concepts #2



Tags:
gameswithgabe
games with gabe
lwjgl3
camera controls
camera movement
mouse control camera
lerp
linear interpolation
coding an editor in java
game development
how to code a game engine
how to code lerp
java game engine
how to make camera movement smooth
level editor in java
coding a level editor with lwjgl
game engine
how to make a level editor
imgui
lwjgl
java
mario