FF9 Perfect Game with Offensive Training B - 102 (end of Tetra Master quest)
Welcome,
This is the 102nd episode of a let's play of a "non-Excalibur II perfect game with offensive approach of training" type of challenge, intended for the NTSC US PS1 version of the game.
Link of the complete playlist:
https://www.youtube.com/playlist?list=PLaIe3G8M8kUh9tYa0aIU7F18IAwcbZW66
Link of the first episode in the playlist:
https://www.youtube.com/watch?v=3GxUT7eGCQY&list=PLaIe3G8M8kUh9tYa0aIU7F18IAwcbZW66&index=2
The mandatory actions done in this episode regarding Tetra Master are achieving the task of reaching the 300 caps of Attack, Physical Defense and Magical Defense of the cards, and achieving the task of reaching the cap of 9999 Tetra Master wins; the other mandatory actions regarding Tetra Master have been achieved in previous episodes. The video you are watching is just a presentation containing info; the actual gaming sessions are contained in the sub-episodes linked below:
* Episode 102-1 (reached 9257 Wins, and reached the Attack, Physical Defense and Magical Defense caps/max stats of all cards):
https://www.youtube.com/watch?v=m3pVqbAUmpM
* Episode 101-2 (reached 9571 Wins):
https://www.youtube.com/watch?v=SrvnFbdy_kc
* Episode 101-3 (reached 9800 Wins):
https://www.youtube.com/watch?v=vcv6gaNPmbc
* Episode 101-4 (reached 9999 Wins):
https://www.youtube.com/watch?v=3_IXea-2Zec
Extra info/corrections/comments on this episode:
* Regarding the whole Tetra Master quest of this challenge, these steps should be followed for practicality:
- Nearly maximizing the Tetra Master losses and draws (task that took me more than 110 hours, was spread acroos 10 episodes: 71, 72, 90, 91, 92, 93, 94, 95, 96 and 97; it was done and should be done before the cards collecting, because raising the two latter statistics in a practical way requires being able to carry dozens of expendable cards in the inventory as a reminder).
- Collecting the 100 card types with unique arrows combinations (it involved the extra constraints of having 540 total arrows in the collection and allocating the most arrows to the "strongest" cards; a part of the task was done in the episodes 57, 58, 59 and 60, but was mainly done and well detailed in episode 98, and should take more than 20 hours in real life time due to the extra constraints).
- Upgrading all the Attack Types to "A" to reach the 1700 "CollectorLv" Tetra Master points (this task was done and well detailed in the episodes 99, 100 and 101, and should take around 40 hours in real life time).
- If not completed during the previous phase, reaching the max stats/caps of "Attack", "Physical Defense" and "Magical Defense" values of the 100 cards, and reaching the cap of 9999 Tetra Master Wins (that's what was completed in this episode to end the Tetra Master quest; this task should be done against an opponent that uses the "Smart" strategy/AI pattern and that have weak cards, like Fat Chocobo in Chocobo's Paradise, to not waste time with unnecessary cards battles, so that around 185 Tetra Master games can be won per hour; it took me less than 6 hours but the requirement depends of the Tetra Master "Win" mark reached by the end of the previous phase).
* Taking into account the above info, the whole Tetra Master quest of this challenge should requires less than 180 hours of real life time (taking into account my methods/recommendations and the PS1 hardware).
* Note that all the Attack, Physical Defense and Magical Defense caps/max stats of the 100 cards have been reached in the previous episodes (I got rid of the task mainly during the cards upgrading against Trude in episode 100), barring few stats of the Ozma and Meteor cards. The following is a download link of a file containing all the proofs (as timecodes referring to various (sub-)episodes) that all the 300 caps of Attack, Physical Defense and Magical Defense have been reached:
https://www.mediafire.com/file/6wocs3x6m4p14ii
* The following is a download link of a "bonus" file containing the list of Tetra Master opponents, their availability conditions, their card decks and their strategies:
https://www.mediafire.com/file/kjchq0967bxlm1z
* Instead of the preferred/standard display type ("Composite/CRT TV"), "RGB/CRT TV" had to be used in this episode for convenience.
The following is the link of an annex file containing the details on max stats/items/Tetra Master requirements of the challenge:
https://www.mediafire.com/file/v75arfocbfl2cxs
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