FFTA - MMONINSIC Part IV: Antilaws

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There are some menacing enemies in this mission but Ezel and his Azoth (I think that's what it was called) skill make it much easier. Sleeping units aside from being static are guaranteed to be blinded with Blackout so it's a very effective combination.

I blinded most enemies in this mission and was really frustrated to see THREE enemy's attacks connect while blinded. I even had to revive my Archer twice. ;;

My party, caps mean the ability has been mastered:

Marche/Soldier (lv. 5)
Buster Sword
Cuirass
Bronze Shield
- COMBAT COMBO, FIRST AID, Shieldbearer, Mindbreak

Soldier (lv. 5)
Barong
Chain Plate
- FIRST AID, Powerbreak, Shieldbearer

White Monk (lv. 5)
Kaiser Knuckles
Leather Garb
Red Boots
Magic Ring
- WHIRLWIND, Air Render

White Mage (lv. 4)
Bless Staff
Hempen Robe
- CURE, Life

Archer (lv. 5)
Char Bow
Rubber Suit
- Blackout

I got Rubber Suit as a treasure hunt item. I think the Viera will finish the game with it, very good for her poor defence.







Tags:
ffta
final
fantasy
tactics
advance
gba
challenge
MMONINSIC
mandatory
missions
only
no
items
shops
initial
classes
clan
black
mage
soldier
white
monk
archer
marche
montblanc
famfrit
ahriman
totema
boss
antilaws
ezel
fighter
defender
ninja
hunter
illusionist
gladiator



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