Final Fantasy XIII - Free preemptive battle (conditionally)

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Published on ● Video Link: https://www.youtube.com/watch?v=XR-PJrWnDNc



Final Fantasy XIII
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so as promised, a way to cheese some preemptive battles. Basically after a battle ends, it takes some time for the enemies to 'realise' you're there (in fact, pretty much a lot of things need to be loaded in). So you can take that opportunity to get a preemptive even though said enemies are staring you in the face since the entire previous battle. As you can see in the 3rd battle, the enemies received the alert flag before i touched them, so no preemptive.

This is one of the 'latency' issue i've been mentioning, apart from menu & stuff which i've decided to not even bother to mention.

+ Also included is a recording of some enemies not realising Snow's there, no alert status indicated by the map or the characters' stance. Yet no preemptive. Not in the vid is a hover-cycle-thingy that keeps respawning nearby.

+ A "The Last of Us" moment where i tricked Hope into walking straight into enemy's range, and they both did as expected, nothing.

This vid is recorded way back a month or so ago. No newer discovery as i've not touched this game since then.







Tags:
Final Fantasy XIII (Video Game)
pc
seventhDec
glitch
bug
fail
battle
preemptive
exploit
complaint



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