Final Fantasy XIV A Realm Reborn Labyrinth of the Ancients 2

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Published on ● Video Link: https://www.youtube.com/watch?v=uLsTTs39srk



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This is the first part of the Crystal Tower, Labyrinth of the Ancients! A 24 person raid that splits you into three Alliances with eight players, four damage dealers/DPS, two healers and two tanks! But more people=more problems, drama and trolling sometimes in pubs. Luckily all we had was just someone accusing our Bard of doing nothing and one wipe. This is why none of the hardcore raids will get a 24 man system it'd be too hard to assemble a group of that many and too hard for them all to possibly get along.


0:00-Allagan Bomb battle. This battle is also one that can be troublesome. The bomb in the middle is the true threat but each Alliance has to deal with a Vassago, all three Vassagos must be killed before the Allagan Bomb can even be hurt. Adds will spawn now and then they should be killed. The Napalm adds try to rush towards the boss in order to explode on it, making it grow larger. If it goes too large then it's a wipe. So Kill the Napalms ASAP.

4:50-King Behemoth battle. This guy is the TOUGHEST boss here hands down. The off tanks need to man the towers, failure to do so and the floor will light up with deadly electricity that will hurt everyone continuously. The DPS players need to kill the Bomb Adds who try to blow up the towers and the Iron Giant whom tries to destroy the comets. If you see a green icon above your head a comet is about to fall on top of you. Just make sure the comet lands somewhere safe away from the add's path and away from Behemoth AOEs, the safe positions are usually marked but the center sometimes works too. When King Behemoth stands up and goes "Graaaaaaagh" that is your cue to hide behind a comet since Behemoth is calling a giant Meteor of death. If you aren't behind a comet you're dead. This cycle repeats until Behemoth is dead. He wiped us once lol.


11:19-Phlegethon/Archeron battle. This one is really a joke after King Behemoth. Just a lot of AOEs to dodge that are colorful. Eventually at a certain point Iron Hand adds will spawn, you'll need to kill them and then stand on your Alliance's pad to create a barrier to protect from Ancient Flare. Each Alliance needs to do this. Iron Giants will spawn while the barrier is up so deal with them. Repeat the process. It's usually smoother when one tank acts as bait for the claws standing near where they spawn so they'll get grabbed instead of an unfortunate DPSer/healer. In the end not a hard fight.

So this was a rather fun run, at least we didn't have too much trolling, no tanks arguing/fighting, etc.

Note that Acheron had his name changed to Phlegethon. I'll just save you the trouble of it all and give you this link that explains exactly why straight from a developer.

http://forum.square-enix.com/ffxiv/threads/178311-The-Sad-Tale-of-Phlegethon-and-Acheron







Tags:
Labyrinth of the Ancients
Crystal Tower
Allagan Bomb
King Behemoth
Phlegethon
Acheron
Final Fantasy XIV (Video Game)
Final Fantasy (Video Game Series)
Massively Multiplayer Online Role-playing Game (Media Genre)
JRPG
Cutscene
Miqo'te
Cat Girl
Moe
The Cleavedge
Gilgamesh
Sexy
Boobs
Let's Play
PC
HD
MMO
Square Enix
Dusk0000
Final Fantasy XIV: A Realm Reborn
Video Game
Quest
achievement
Patch 2.38
Dragoon
Raid
Full Party
FF3
Melee
DPS
Dungeon
Boss
Lancer
Vassago



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