
Handmade Pixels: Quest for making more authentic games / Jesper Juul (Royal Danish School of Design)
How can a video game on a small budget stand out? Through a new history of the independent game festivals from 1998 to 2020, video game theorist of Royal Danish School of Design Jesper Juul shows three strategies for making *authentic* games. These strategies show how to combine production, design, and marketing to make an independent game stand out in the world.
Presentation:
SlideShare – https://www.slideshare.net/flashgamm/handmade-pixels-indie-and-the-quest-for-making-smaller-newer-and-more-authentic-games-jesper-juul-royal-danish-school-of-design
Dropbox – https://www.dropbox.com/s/rcstvjaeym5zxwt/Handmade%20Pixels%20Indie%20and%20the%20Quest%20for%20making%20smaller%2C%20newer%2C%20and%20more%20authentic%20Games%20%28Jesper%20Juul%29.pdf?dl=0
Contents:
0:00 – Intro
2:53 – Handmade Pixels and meaningful games
9:21 – What makes game an indie?
15:15 – Authenticity of indie
18:45 – History of indie games
27:02 – Indie visual style
32:34 – Cultural recognition and independence
40:36 – Indie in different countries
43:30 – 3 Indie strategies
47:23 – Q&A session
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