How to Make a Damage System in Unity: Make a Space Sim Tutorial

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In this Unity3D game development tutorial we continue creating our space game. The focus of this tutorial is adding a simple modular damage system to the game that we can expand on in the future. We will experiment with checking for different damage types and instantiate explosions when this lose all their HP. The system is set up to allow for different parts of a ship or other game object to be damageable individually.




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Tags:
gamedev
badgerheadgames
unity
space sim
how to
beginner tutorial
damage system
collision detection
explosions
shields
armor
damage types
cell fragmentation
asteroids