If We Do A Bad Job It Will Be Bad - gamedev

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Published on ● Video Link: https://www.youtube.com/watch?v=TNrdVcSGPFI



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If you have worked in a creative field, you will, at some point, have gotten feedback that amounted to "If we do a bad job of this, it will be bad".
Seems completely pointless doesn't it?
For the most part, it probably is, but it may mask something else
Let's talk about this feedback, and its close sibling.
As well, what role do Producers play in initiating this feedback AND advocating for more risky features

Is this a gamedev only topic? I doubt it.

Chapters:
0:00 Intro
0:31 Were you PLANNING to do a bad job?
1:27 WHY aren't you going to do a bad job?
2:16 So...
3:32 Dear Producers
4:10 Why can't things be easy?!

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