ImGui in LWJGL | LWJGL Series #1

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In this tutorial, I explain how to set up a new project using LWJGL from scratch, and then import a binding of ImGui into your project. I also explain how to go about implementing different utilities using ImGui, and then illustrate this by making a color picker to change the color of the background.

If you have any suggestions for videos you want to see, please leave a comment. The videos can literally be about anything, data structures, scene management, cameras, player controllers, etc. and I will consider making individual tutorials to cover those topics.

Java Binding ImGui: https://github.com/SpaiR/imgui-java/tree/c826a2939ee30260fb80ea83f502b2ea4f491448
C++ Dear ImGui: https://github.com/ocornut/imgui
C++ Demo Window: https://github.com/ocornut/imgui/blob/master/imgui_demo.cpp

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Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe

Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)

My Recommended Game Engine Books:
Game Engine Architecture: https://www.gameenginebook.com/
Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): https://gameprogrammingpatterns.com/

My Recommended Beginning Game Programming Books:
JavaScript Game Design: https://www.apress.com/gp/book/9781430247166

My Recommended Java Books:
Data Structures/Algorithms: https://www.amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/

Outro Music: https://www.bensound.com/royalty-free-music







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