Infiltration | Forest Run + Doom2_A | No Failure Runs
One of the many advantages of having a freeform loadout system with a mod like this is preparing something in advance when the map pulls something particularly cheap, like popping in a warlord not a few meters away from me right as I approach the exit. I might not be able to survive a good fall (or something like say, getting thrown a few meters up in the air from rocket impact), but it sure is nice to be able to workaround shenanigans like the aforementioned.
Kinda wonder if Unreal has a similar enemy filter system like Doom. Couldn't really choose a difficulty for Infiltration to really check. I say this mainly 'cause the enemy composition in this Entryway recreation is set on Easy filters instead of Hard. The secret area being completely devoid of enemies a dead giveaway. It might just be the mapper choosing said filters deliberately since Unreal monsters are a bit more formidable than Doom's, but it did cast a bit of doubt on my previous runs so far.
Mods Used:
Infiltration CE: https://www.moddb.com/mods/infiltration
INFCOOP: https://www.moddb.com/mods/infiltration/downloads/infcoop-main-files
Psytex: https://www.moddb.com/mods/infiltration/addons/psytex-12
Forest Run: https://www.oldunreal.com/maps/unreal/single/ForestRunSP_224f.rar
Doom2_A: https://www.oldunreal.com/maps/unreal/single/doom2_a.zip
Other Videos By ZikShadow
Other Statistics
Infiltration Statistics For ZikShadow
ZikShadow currently has 3,480 views spread across 14 videos for Infiltration. His channel published less than an hour of Infiltration content, making up less than 0.11% of the total overall content on ZikShadow's YouTube channel.