Infiltration | Forest Run + Doom2_A | No Failure Runs

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Published on ● Video Link: https://www.youtube.com/watch?v=5uwtqhr3jkM



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Duration: 0:00
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One of the many advantages of having a freeform loadout system with a mod like this is preparing something in advance when the map pulls something particularly cheap, like popping in a warlord not a few meters away from me right as I approach the exit. I might not be able to survive a good fall (or something like say, getting thrown a few meters up in the air from rocket impact), but it sure is nice to be able to workaround shenanigans like the aforementioned.

Kinda wonder if Unreal has a similar enemy filter system like Doom. Couldn't really choose a difficulty for Infiltration to really check. I say this mainly 'cause the enemy composition in this Entryway recreation is set on Easy filters instead of Hard. The secret area being completely devoid of enemies a dead giveaway. It might just be the mapper choosing said filters deliberately since Unreal monsters are a bit more formidable than Doom's, but it did cast a bit of doubt on my previous runs so far.


Mods Used:
Infiltration CE: https://www.moddb.com/mods/infiltration
INFCOOP: https://www.moddb.com/mods/infiltration/downloads/infcoop-main-files
Psytex: https://www.moddb.com/mods/infiltration/addons/psytex-12
Forest Run: https://www.oldunreal.com/maps/unreal/single/ForestRunSP_224f.rar
Doom2_A: https://www.oldunreal.com/maps/unreal/single/doom2_a.zip







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Infiltration Statistics For ZikShadow

ZikShadow presently has 2,331 views for Infiltration across 9 videos, and less than an hour worth of Infiltration videos were uploaded to his channel. This is less than 0.11% of the total video content that ZikShadow has uploaded to YouTube.