Infiltration | The Return Home | No Failure Run
Even outside of me deliberately playing maps out of order in a series thanks to incompatibilities, the nature of the site where I originally got the maps from causes me to play maps in a series out of order. Granted, a lot of map series never got an actual sequel, so I don't know for sure, but still. This one was intended to be the middle part of a 3 map series, if the readme is anything to go by.
Plays alright, even with the forced fall damage at the start. Well, okay, I imagine similar to other maps, the player was meant to just fall with a shake or light damage. The elevators that require me to hit buttons gets a bit tricky in low stamina, hence why I proned down more here than other map runs. Some FPS hiccups as well thanks to the problem I mentioned a while back. The rest of the recording went alright, atleast.
Mods Used:
Infiltration CE: https://www.moddb.com/mods/infiltration
INFCOOP: https://www.moddb.com/mods/infiltration/downloads/infcoop-main-files
Psytex: https://www.moddb.com/mods/infiltration/addons/psytex-12
The Return Home: https://www.oldunreal.com/maps/unreal/single/gate2.zip
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