Synthetic Deities | Town of Heresy | No Failure Run

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Published on ● Video Link: https://www.youtube.com/watch?v=QHdgHvrk500



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Not being updated in a good bit, it took me until this run before I finally figured out that some weapons have had a few hiccups here and there. Weapons like the Phoenix Rod not having a spawn state pretty much means that it'll never show up in gameplay unless I cheat it in. Very possible that it's deliberate because of unfinished features and whatnot, but seeing as this mod isn't likely to be updated in the near future, figured I'd try mending it along with some other weapons' spawn states.

As for the map, not as spiffy as the last one. I was gonna run one called "Blood, Fire, Death", but halfway through the run, all my programs close by themselves and the PC promptly soft reboots. One hopes that the next time won't be so unlucky, but I'm not in the mood to tempt fate, so I went with something similar. Lots of combat and shenanigans. The Phoenix Rod's got the flamethrower out of the box for the altfire, though the ToP single page boost is still plenty worth it, a BFG-esque shot.


Mods Used:
Dwars' Heretic HQ Sounds: https://www.doomworld.com/forum/topic/122575-dwarss-heretic-hq-sfx-pack-all-sound-effects-remastered/
Town of Heresy: https://www.doomworld.com/idgames/levels/heretic/0-9/666town
Synthetic Deities: https://forum.zdoom.org/viewtopic.php?t=45791
SDei Mirror: https://www.mediafire.com/file/lmo3uzo959shdc0/sd_z.pk7/file
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46
Nash's Decals: https://forum.zdoom.org/viewtopic.php?f=46
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43
Fullscreen Statusbar: https://forum.zdoom.org/viewtopic.php?f=46
Footsteps: https://forum.zdoom.org/viewtopic.php?f=105