Killer7 - Kaede/Coyote Invincibility Glitch

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Published on ● Video Link: https://www.youtube.com/watch?v=P8RnfCiDon8



Game:
Killer7 (2005)
Duration: 1:23
276 views
12


This glitch stems from the same concept as Mach Cancelling; by using Con's special ability at the right time upon getting hit, you save a bit of time. While this glitch obviously isn't useful at all, the idea of getting hit while using a special ability is the same. For Kaede and Coyote, there is a small window of invincibility when their abilities are used, enough to tank a Heaven Smile explosion. The invincibility doesn't stick afterwards (demonstrated by having Kaede die after the glitch). The window is very small, and it took dozens of attempts to nail in each clip.

I also show a strange property of the Sunset 1 Waiting Room: if you jump too early to trigger the glitch, you can still get hit by the explosion below, even if you change to a different character. I recorded Coyote's footage on Killer8 for easier room set-up and to have Coyote one hit away from death by default.

I haven't tried this glitch everywhere possible, but I imagine it can be done at any spot that requires their special abilities. This is confirmed to work on GCN and PC (but not confirmed yet on PS2).

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Tags:
killer7
glitch



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