No More Heroes (Wii) - Weird cloned enemies in the JP/PAL versions

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NMH Version Differences Guide: https://www.speedrun.com/nmh/guide/61qu8
NMH Version Differences Playlist: https://www.youtube.com/playlist?list=PLWiGDBCbRlC0elrbf4vHSrju_Ov0AiGP_

This is a strange quirk in the JP/PAL Wii versions. For some reason, the cloned enemies appear to be unfinished as they don't have the right textures and are missing animations. While JP/PAL are censored in general, I don't think this is a case of censorship; while they are in bondage gear, the missing animations make me think it was some oversight, but that's just a guess. Admittedly, they do look pretty cool.

The first clip (0:00) is from my casual PAL playthrough (https://www.twitch.tv/videos/983021986). The second clip (0:25) shows Assassination Gig 20, the only other place where they appear. The final clip (2:55) is the same gig on the NA version for the sake of comparison.

The quirk can also be seen in Bad Girl's opening cutscene. The cutscene alone can be seen here: https://youtu.be/qjxGNKGTZFk?t=4238. A direct comparison can be found in this video by Alicelicious: https://www.youtube.com/watch?v=6e-TkaaUlKU. If you look carefully, you can see that the JP/PAL clones don't squirm like the normal NA clones.

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Tags:
no more heroes
pal
wii
glitch



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