KineFX Rigging | Fur Dude | Part 3 | Add More Bones

KineFX Rigging | Fur Dude | Part 3 | Add More Bones

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Published on ● Video Link: https://www.youtube.com/watch?v=S2MbNOp4akc



Duration: 4:39
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Lessons & Project Files: https://www.sidefx.com/tutorials/kinefx-rigging-fur-dude/

It would be nice to have more bones in the mouth area. The procedural networks in Houdini let you to go back and add the joints and all the other nodes including the biharmonic capture will update to reflect the changes. This gives you flexibility when first setting up your creature’s rig.