KineFX Rigging | Furdude | Overview

KineFX Rigging | Furdude | Overview

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Published on ● Video Link: https://www.youtube.com/watch?v=3_NRGjq7RsU



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Lessons & Project Files: https://www.sidefx.com/tutorials/kinefx-rigging-fur-dude/

In this lesson, you will rig, animate and add fur to a two legged character named Fur Dude. Starting with existing geometry, you will draw the skeleton, capture the geometry then build rig controls for an animation rig. You will then keyframe a run cycle and add fur to the surface of the creature.

This lesson uses KineFX, Houdini’s new SOP-based procedural rigging tools. While these tools are used primarily for retargeting workflows they also include tools for rigging characters and creatures. These tools are still evolving and this lesson offers a taste of what will be currently possible. In future releases, you will see the KineFX and animation workflows expanded and refined.